Review: Ragnarok Odyssey

Platform: PlayStation Vita

Developer: Game Arts

Publisher: Xseed Games

# of Players: 1 (online 1 – 4)

ESRB Rating: T (Teen)

Official Site

Score: A- (90%)

Another key Vita game hitting stores and PSN at a prime point in a pretty busy year, Ragnarok Odyssey is one of the better JRPGs on the handheld thanks to addictive, fast-paced gameplay, plenty of tough enemies in offline single and online multiplayer modes and lots of lovely visuals and sound to groove on as you play. The game clicks in just about every area and fans of Ragnarok Online and the under-appreciated Ragnarok DS will be pleased to know that the game has enough familiar elements that it feels like a natural extension of those games that can be enjoyed on its own merits. The game is so good that the only major flaws here are some lock-on issues and the lack of a PlayStation 3 version or the ability for Cross Play functionality. The PS3 could use a decent new MMO/Action RPG experience and this would have been superb had GungHo Online and developer Game Arts seen fit to bring the game to that console.

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Ragnarok Odyssey: A Few Hours Into Xseed’s Vita MMORPG Time Eater…

Well alrighty then – after a chunk of time spent downloading thanks to a sloooooow connection and a bit of a false start when booting up the first time (I got a black screen for ages and had to reboot my Vita twice before the game woke up and decided to start), I’m finally playing Ragnarok Odyssey – well, the single player mode so far. So far, it’s quite fun – easy to get into in terms of setting up and creating your character, but not the grind-fest I thought it would be. You actually don’t gain levels by killing monsters (although you can repeat quests to gain extra items, weapons and other drops plus more Zeny to buy supplies and upgrade gear with). Your rank goes up as you complete chapters that advance the overall story.

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