There’s a Pacific Rim Video Game? You’d Like to Know If It’s Good. I Can’t Say At All…

(thanks again, Game Empire HD)

That’s because I don’t own a tablet at all (tried a few, but I’m like Goldilocks – haven’t found one that’s “Just Right” yet), so I’ve been missing out on these cash-ins that pop up when new blockbuster flicks hit. In a way, I prefer these sorts of licensed games show up as cheaper, well-intentioned games than ones with bigger budgets, longer (but never long enough) development cycles and higher price tags. Anyway, the fine folks at Game Empire HD have saved me the trouble of buying a tablet just for this game (not that I would do this, mind you!) and have posted some nice videos of Pacific Rim: The Game in action on their YouTube page. Do please poke around and check them out. In the meantime, a trailer for the game to ogle since you’re here…

I like the arcade-like look and play to this, but would I run out and snap this up if I did have a tablet? Mmmmaybe… I tend to like more story to my games, but I don’t mind the mindless beat ’em up from time to time…

The Walking Dead: Survival Instinct Launch Trailer: Hopefully, Reality Isn’t Terminal for This One…

 

Hmmm. Usually, I get wind of a review copy at some point before a game ships out, but Activision’s PR has been quiet thus far. I probably should be worried, but I’m not (well… not too much). I actually read some silly post on YouTube that siad because the game was retailing for $49.99 ($10 less than a triple-A title), it was a bad sign. Duh… what? That’s just DUMB, period. Lesson of the day: Price is in NO way an indication of a game’s quality and if you think spending MORE money means you get better entertainment value for that extra cash, you need your head examined (by an actual zombie). That and hell, Telltale Games, 2K Sports, and a few busloads of indie developers out there who get out budget-priced (or free games, in the case of some great indies) just might want to tap you on the shoulder at the same time and make you fall over like Fred Flintstone’s car with a tray of bronto ribs placed on the side. Yeesh.

Anyway, I guess I’ll wait around and see what’s up with the reviews, but I have the feeling this one is headed for the collection here at some point once there’s a decent price drop. Hey, no matter what the critics say, pretty much any game with zombies in it is fun, warts and all…

The Walking Dead: Survival Instinct: A Bit of Behind the Scenes With Merle & Daryl…

 

No, today isn’t National Zombie Day or anything like that, folks. I just go scooting through my inbox as stuff rolls in and post the fun stuff. Today just so happens to have a LOT of undead in games news. Must be a Friday thing or something…  Anyway, here’s a new look at Terminal Reality’s upcoming shooter set in The Walking Dead world. I like the gritty look of the game and some of that visceral action you’d expect from an undead-rekilling game. In a weird way, this one reminds me of BrainBox’ interesting but flawed Land of the Dead: Road to Fiddler’s Green, a FPS that had a few problems, but was actually pretty damn scary and compelling once you got past its weak points. We’ll see what’s what with Merle and Daryl’s gory adventure soon enough when The Walking Dead: Survival Instinct ships out for PS3, Xbox 360, Wii U and PC March 19, 2013.

The Walking Dead Survival Instinct Gameplay Trailer: TR & Activision Get Stalked By Biters (Again)…

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Man, this game is swimming in such irate bile by the usual suspects. Here’s the trailer to check out – I think it looks fine so far and close to the bleak, grimy tone of the show. That said, a few facts for the intentionally ignorant:

Activision isn’t “making” the game at all – they’re a PUBLISHER, not a DEVELOPER. Lewisville, Texas-based veteran developer Terminal Reality is cooking this one up and yes, while they haven’t had a “perfect” track record, they’ve more than earned the respect of folks like me who play too many games, but don’t lump them all up into one big FPS-centric ball. I also like how it ties into the show, as new we all know that Merle and Daryl are back together in this half of the season (a nice touch that seems planned to fit the game into the show’s continuity). I hate speculation, but I’d bet a nickel that neither character buys the farm at the end, as they’ll be more useful alive for future episodes, we’ve already “lost” Merle once before and hell, there would be riots in the streets if Daryl bought it at the end (especially among non-gamers out there who’d be wondering what was up and how a major character vanished without them knowing a thing).

Telltale’s TWD game was fantastic thanks to its writing, stylized visuals and intense pacing thanks to the choice system gameplay, but wasn’t the big action-based experience some of the shooter fanatics wanted to play. This new game will appeal to them and as long as the story is tight, I can see fans of the adventure game hopping aboard for the ride. Let’s hope it’s a wild one full of surprises. And hey, look at  this way, chums – if the game is better than you’re thinking, once you do get to try it out, you can still storm Activision’s offices (with apologies and yummy crow pies for all)…