Dynasty Warriors 7 English Trailer

Here you go – complete with an all-new graphics engine, stereoscopic 3D support and that always controversial English dub. Not to mention the dozens of hours of hack & slash gameplay, too many playable characters to keep track of and plenty of real estate to romp around in. An acquired taste for sure – but hell, sometimes that sort of consistency can be a good thing.

Gallery Update: Dynasty Warriors 7

As the lovely Sun Shang Xiang's come-hither (so she can kick your ass) stare shows, in terms of graphics, Omega Force is clearly doing its best work to date on this latest game in the long-running Warriors franchise. As you'll soon see in the gallery below the jump, the rest of the in game characters share that same level of polish. Fans of the series can expect a few tweaks to the familiar formula to go along with the upgraded visuals when the game hits retail on March 22, 2011 for the PS3 and Xbox 360.

Memo to Omega Force – nice new engine you've got there. Three words: Crimson. Sea. Sequel. Two more words: Destrega 2. Make it happen, people!

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Tecmo Koei’s Q1 2011 Lineup: A Cast of Thousands In Three Games (Plus Two 3DS Titles)


Tecmo Koei is getting an early start on 2011 by announcing three upcoming console games for the first quarter of next year as well as two 3DS exclusives with release dates and more info on the portable games to be announced shortly – (at or around CES, I’m guessing). Here’s what’s on the way:

Trinity: Souls of Zill ‘Oll (PS3 Exclusive) – February 8, 2011
Warriors: Legends of Troy (PS3/Xbox 360) – March 8, 2011
Dynasty Warriors 7 (PS3 and Xbox 360) – March 22, 2011
Dead or Alive Dimensions (3DS)
Samurai Warriors Chronicles
(3DS)

I’ll run updated galleries for each game as new media comes in.

New Dynasty Warriors 7 Screens (You KNOW You Want To Look…)


It's OK… admit it, you're a secret (or not so secret) Dynasty Warriors fan who's learned to ignore the harshly jaded critics out there and keeps buying and playing every game in the franchise (and its spin-offs) from start to finish because it's become the digital equivalent of mom's mac & cheese for you. Those long 60-plus hour campaigns with all those unlockable characters plowing through packs of enemies as kill counts are racked up in the thousands? Yeah, that's you, all bleary-eyed and smiling into your coffee on a Monday morning not bragging about hunkering down indoors for three days straight while your work buddies are babbling all about that Friday night hottie that gave them a kick to the groin after yet another bad pickup line. They fail and revel in it like the foolish lemmings they are, while you continue to win, win and win (and how!).

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