The Devil IS In The Details. You Just Need To Pay Attention To The Little Things…

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geelw's avatar

So, I’m working on my Diablo III review and I had to stop to vent some of the steam coming from my ears here, so as not to spoil the review with too many complaints. I’m giving the game what I feel is a solid score based on ignoring a few things, as in despite the problems, there’s a great little game here. On the other hand, speaking for those who want to play the game by can’t. I can’t just slap the blinders on like a few other reviewers who have that perfect online setup and/or are of the “get over it” mentality that’s going to more or less kill gaming at some point when crap really goes bad (e.g., servers go down like the Hindenburg for an extended period and no one can even play the game).

Oh, I don’t hate Blizzard at all, folks. I’m just wondering how they didn’t see the launch day server crush coming. In addition to selling the game at retail and online, they gave DIII away for free to many World of Warcraft players, who happily took them up on the offer. As I’ve said elsewhere, an offline solo play mode (and LAN functionality for those that wanted it) would have been smart options for such a huge release, no matter what the company line is. Hell, I’d bet real money that the amount of day one bitching would have been about 90% less if people had something to play after waiting so long (either that 12 years of calendar time or those few hours on line at the midnight launches)… Continue reading