Now with PayPal! Yup, even though about 3.3 million dollars was raised so for, a LOT of people who wanted to get in on the Kickstarter thing couldn’t because the wanted to go the PayPal route. Now, you can indeed not only get a copy of the game if you have an account there, you’re also getting access to the dev diaries as they’re released and you can start posting your thoughts and such in the game’s contributors forums. Nice!
Daily Archives: May 13, 2012
Sorcery Developer Diary Update: The Sound Of Music (And Sound, Too)…
It should be an interesting E3 this year for SCEA and Sorcery, now that the little game that most impressed me when the Move was first announced (even though it was a SUPER early demo version) is finally getting ready for its retail close up. Here’s a look at the music and sound design this time, both of which are coming along just fine, if this clip is any indication. My Move wand and Navigation controller are hopping from the anticipation, is all I’ll say…
Gravity Daze Japanese Commercials: The Vita’s Soon To Hit Must-Have Hit, No Matter Where You Are…
Every time I see one of these ads or more images in a magazine or website, I start wishing that the Vita had launched with this game and a few others not here just yet. Then, perhaps some of this angst and negativity I’m seeing on certain other sites just wouldn’t be there about the platform. For those who have short attention spans (about 90% on the Internet), we went through this SAME nonsense with the 3DS last year and look what happened with that handheld (huge sales and faster than expected, at that according to Nintendo). Well, E3 is next month, so hopefully SCEA has a big fat (and well-thought out) plan to squash the dopes spitting out silly opinions that have no basis in reality. Me, I like my reality altered all the time I’m gaming, but that’s about it.
Two more ads below the jump…
