Prototype 2: Heller’s Happy Halloween Greetings!

Activision’s always awesome PR department keeps cooking up some cool and amusing holiday greeting cards for Radical Entertainment’s upcoming sequel, so how could they pass up the chance for a Halloween version of the game’s lead character. here you go – in two tasty flavors, at that.  Hmmmm. I had NO plans to go out on Halloween, but maybe this might give me a costume idea. Then again, I’d probably get beat up by some cops here in NYC thinking I was some sort of #OWC protester or something. Then again, I kicked a damn helicopter not too long ago, thanks to Activision, so the NYPD better not mess with me, grrrrr…

GoldenEye: Reloaded Launch Trailer: Before We Resume With A Bang & A Boom…

Yes, it’s almost finally here, so get those itchy trigger fingers all nice and limber for a super solid single player experience that’s been nicely expanded and some very cool multiplayer modes that will get you yelling at your radar-reading CHEATER friends who pick Odd Job and start throwing bowler hats at you as soon as you spawn. Eurocom has whipped up a fun game that was great on the Wii last year and looks to be even bigger on the HD consoles. Let’s hope enough folks can pull themselves away from BF3 and a few other titles in the launch window to make this one as successful as it should be (and then some)…

This Time, It’s War (In The North)…

Guess what JUST showed up (well, around 12:30 this afternoon)? Looks like my weekend plans are shattered to heck, but in a REALLY good way. Off to get to work on a review, which should hopefully go live on Monday, er. Tuedsay*. Now about that Batman: Arkham City I didn’t get, feh… you win some, you lose some, I guess. Anyway, I’m off to kill a bunch of Orcs and try not do die by U’ruk Hai. Back in a bit!

Yeah, yeah, I’d initially written this as MONDAY for the review, til I noticed the embargo. Oops. Tuesday it is.

What Team Ico “Should”* Do Next (After The Last Guardian, That Is)…

I’ve been kicking this silly idea around for a while (over 10 years), but I’m no game developer at all, just an old gamer and sometimes “idea guy” with a lot of thoughts about how to make good games better and better games even more fun. By the way, game companies DO NOT HIRE IDEA PEOPLE (trust me, I’ve asked). So er, don’t get any wild ideas about becoming that person who thinks it’s a good idea that Nintendo or whomever will want you and your notebooks full of Mario or Metroid levels just because you and your friends think they’ve never been done before. Now, where was I? Oh, right.

Since Fumeta Ueda and company are so great at making beautiful worlds and combining them with thought-provoking stories that don’t use a ton of words to express a wide range of emotions, I’d actually love to see them remake an old favorite of mine that, while not a “classic” at all, is a very intriguing game that has a number of similarities to their work. Continue reading

Review: Ico & Shadow of the Colossus Collection

Platform: PlayStation 3

Developer: Team Ico/Bluepoint Studios

Publisher: Sony

# of Players: 1

ESRB Rating: T (Teen)

Official Site

Score: A

In certain cases, wistful nostalgia can indeed kick you around the room hard once the reality sets in that perhaps things weren’t as great as you recalled. However, both ICO and Shadow of the Colossus have withstood the test of time as two truly memorable game experiences not to be missed. Team Ico with (a solid assist from Bluepoint Games) have polished up both games to a nice HD finish, added Trophy support, optional 3D and a nice set of bonus features for one truly great package (at a mere $40) that’s an absolute must-purchase title (and yet another solid PS3 collection). For those that remember these two classics, replaying them in this collection will offer a few nice surprises along with a few old quirks. For those that have yet to experience these two masterworks (elements of which have turned up in many games over the past decade), expect to be amazed… provided you have the proper perspective.

Continue reading