SoulCalibur V In Stores Now: Carl’s Jr. Wants Your Money, Too…

That ten bucks off coupon you get for snapping up a SCV Collector’s Cup will no doubt move the game a bit more in some areas, but… Ha!  There’s NO Carl’s Jr. ANYWHERE near me the last time I checked and (uh-oh) I don’t eat fast food burgers. Therefore, I’m completely immune to your charms, otherwise well-targeted TV ad!  Oh well. I hear the game is pretty darn good despite some familiar characters being dropped in favor of newbies the newbies can relate to. Bad idea, Project Soul! he BEST thing to do would have been to add ALL the old fighters as well as a roster of new ones so everyone could be happy. Well, there’s always DLC and a reissue at some point if the game sells well enough. No Taki or Kilik (among others?) Yikes. Well, I guess I;ll be using that character creation to whip up facsimiles, then…

London’s East End Gets Treated To SoulCalibur V Graffiti

Graffiti isn’t a crime EVERYWHERE in the free world and it’s good to see it used to promote what’s looking like a pretty cool game. Of course, London gets a lot of other cool stuff we don’t here in the states, but I’m not Anthony Bourdain and this isn’t the Travel Channel, so you’ll have to get over there and see for yourself at some point. Anyway, enjoy the video and make sure to check out SoulCalibur V when it hits stores tomorrow (or February 3, if you happen to be in the UK or Europe).

SoulCalibur V Update: A Terrible Trio Trailer

Here’s another look at SoulCalibur V in action, this time featuring Algol and Edgemaster plus Soul of Devil Jin, a custom character cooked using the beefy edit function. I can;t wait to see how many other new fighters the game’s user base whips up, as the possibilities are endless and the game looks to be one of those that gets played to death for the next few years online as well as off. SoulCalibur V arrives in the US on January 31 and in Europe on February 3.

SoulCalibur V Story Trailer

Namco Bandai’s newest installment in the long-running fighting game series finally lands in stores at the end of the month (January 31, to be exact). Here’s a look at the game’s story trailer, which as usual, is that high quality Namco CG awesomeness they’re well known for. Project Soul has injected a more action game dynamic to the fighting with faster (and more fluid) character animation for even the returning favorites which should shake things up considerably as slower fighters get a speed boost that some hardcore fans may not initially care for. Me, I’m easy as long as the game is good and is packed to the gills with content.

Gamescom 2011: Soulcalibur V Trailer

If the super-early demo I saw a few weeks ago was any indication, fans of the series will be in for a real treat. Combat is faster, more fluid and feels more like an action game than a traditional fighter. Sure, there’s no blood spilled here, but there’s a definite God Of War influence to the new combat, as even slower characters are getting a speed boost. This, of course, will probably lead some longtime fans who love beating the stuffing out of opponents using Sigfried or Nightmare wanting these characters to be their old selves. However, it seems that the dev team is merely following the trend of making a game more accessible to all sorts of players rather than simply rehashing what’s come before. As with any game, we shall see what happens once a public demo is available and Nsmco Bandai hears what the fan base says…