It took about 21 years, but I finally appreciate Phantasy Star III. Not that I was playing the game for that long, mind you. It just took me that long to see everything it has to offer and while it’s still flawed, I now have a bit more respect for the final product. Like a number of Sega Genesis owners back in 1991, I didn’t like the game all that much. The visuals were dull compared to the original and sequel, the story was a confusing mess from the start and unless you paid good money for the strategy guide, it was tough to know what to do in a few key moments. A mere two save slots didn’t help either in a game with four possible outcomes. In my case, my younger brother and I played through the game and only completed two of the four endings. We didn’t shell out for the guide book, but concentrated on power-leveling the party members until getting through dungeons was easy. I think all that grinding plus the game’s not so hot localization and depressingly bland color palette was what really killed PSIII for us, so back on the shelf it went for about a decade… Continue reading
Game Appreciation 101 (Part I): The Phantasy Star III Project
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