Spark Unlimited’s best game to date is going to surprise a lot of really jaded (and really annoying) people out there. You know, the ones who refuse to give a game a chance because they’re either pining away for an earlier installment or worse, spend too much time comparing apples to oranges when they SHOULD be, you know, actually playing more games and enjoying all the hard work that goes into them. My hands-on time with a demo a few months ago shown the dev team at the top of their form. Controls and visuals were solid, there’s that performance capture realism that works excellently and while yes, the game has a Dead Space vibe in a few areas, it’s FAR from a clone of Visceral’s hit series. Well, I think as long as Capcom and Spark concentrate on getting the final version out as tight as a drum and with a great story that’s well told, the amount of ACTUAL negatives that can be said about the game will be slim to none.
Tag Archives: Lost Planet 3
Lost Planet 3 Hands-On: Spark Unlimited Gets Things Back To (Better) Basics
Prequels are a risky undertaking for any developer, especially one that’s coming into a series that suffered from a bumpy second installment. While it looked absolutely incredible, Lost Planet 2 was a nightmare for solo players and even with up to four live players tackling the near completely plot-free campaign, the core gameplay had too many flaws to be fully enjoyable. Spark Unlimited (taking over from Capcom’s internal studio) has been working hard for the past 2 1/2 years on Lost Planet 3 and as a recent demo build proved, the developer is showing off their best, most polished work to date. While it’s usually impossible to gauge how the final retail code for any game will be based on a demo, after playing through it and watching others play, it’s clear that the team at Spark is cooking up a blend of excellently done cinematic storytelling and solid gameplay that so far, manages to be equal parts thrilling and extremely well paced.
E3 2012: Lost Planet 3 Trailer: I’ll Have Another Cold One, Thanks…
Capcom and developer Spark Unlimited are going back to the past to bring you the future with Lost Planet 3. Taking place before events in the first game, the mix of “older” tech, some new Akrid to fight and a few tweaks to the gameplay formula (while ditching what didn’t work in part two) could just make this one a sleeper hit. Just don’t get it mixed up with Dead Space 3 (as that installment gets a cold and wintry planet to explore as well as huge bosses to battle) and you’ll do fine…
Lost Planet 3 Trailer: Good Things Seem To Come In Threes…
I love how Capcom isn’t relying on simply whipping up an exact template of the last game and shoving it out the door to guaranteed sales (but boring replay value). The new stuff shakes things up nicely while making me want to go back and replay the two previous installments to poke at the things I didn’t like so much. I still think that the game should have the flying rig from Dark Void added in as an Easter Egg of some sort, as well as a Dino Crisis 3 reference just for old times sake. Hey, making fun of misfires always works for my own life, so I say go for it, guys!

