Steel Battalion Captivate 2012 Footage: Time To Get Kinected, I Suppose.

 

Hmmm. Not only does it look as if I’ll be hopping on the Kinect bandwagon for this game (OK, and the new Fable and maybe some other stuff that doesn’t involve dancing around in front of the TV), I’ll also have to do a Game Appreciation 101 class on artistic stylization choices made by game developers, as way too many people don’t “get” that the game is SUPPOSED to look a bit rustic and aged and not all Unreal-y and shiny up the wazoo. It’s amazing to me that those who don’t get this, but hey… I guess here to educate and it’s a long, hard process for sure. Don’t worry, Capcom and From – I got your back.

 

Spirit Camera: The Cursed Memoir Trailer: Ghosts-A-Poppin’ From Your 3DS!

 

Now that they own the Zero (Fatal Frame) series, Nintendo finally gets a new first-party fright-fest back onto one of their consoles. As fun and freaky as this looks, in a perfect world, I’d also want to see the Fatal Frame title(s) we missed on the Wii get fixed up and released at some point. Fat chance on that, it looks like, especially with the Wii U headed out the door later this year. Ah well, I guess I can always play Eternal Darkness for what, the 19th time, right? I think I’ve seen everything it had to offer and then some, but it’s still a fun slice of scare in a few spots. Anyway, this one looks pretty good (Teen rating aside), so it’s on my want list.

Hawken PAX 2012 Trailer: While My Console Gently Weeps (Slight Return)…

 

It’s too bad Hawken isn’t blasting its way onto the PS3 or 360, as I could see a lot of gamers wanting to have at it in Adhesive’s and Meteor’s phenomenal-looking (and online only) mech combat game. Of course, I’m not complaining to anyone in particular, just expressing a wish while being a bit cranky about the state of the industry today with all this free to play stuff. From the beginning, this game has looked one that should get everyone who’s worked on it a nice paycheck, I say. Hell, stick a solid single player mode in (maybe with some split-screen play for those who need it), slap it in a case with some nice artwork and I’d definitely pay up at retail or direct from the developer. That’s how I roll – good games take time and effort to make, and people who bust their asses on them should be able to get something in return other than the thanks of those who get to play the end result.

Ni no Kuni: Wrath of the White Witch GGD Trailer: PS3 Owners Get Their Happy Dance On (Again)

 

I’ve been a console agnostic kind of guy for ages, but I do love it when exclusives that matter get the proper respect. Level-5’s upcoming collaboration with Studio Ghibli has slipped into 2013 according to reports, but all that means for me is one more year for the PS3 to show off the fact that it has some mighty fine games on the way (and life left in it). Go poke around the official website if you’re still not convinced. If you decide to suddenly need a PS3, feel free to drop me a line so I can recommend a few too many other games for you.

Oh, by the way Namco Bandai? Love you (*mwhah!*) but you’re not QUITE off the hook completely here – where the heck is the DS Ni no Kuni game?

Dragon Ball Z On The Kinect: “Kamehameha” Means “Heart Attack” In What Language Again?

Well, “Holy Hmm…,” Batman, the rumors are true. There’s actually a Dragon Ball Z game hitting the Kinect in October, so make some room in the living room and pad the walls for those screaming sessions you’ll be having in front of your TV. All I’ll say is this had better be fun as hell or else Namco Bandai’s formerly impenetrable HQ will be stormed by angry DBZ fans wearing bright gold wigs and costumes they made in their basements (some with the assistance of a parent or very understanding significant other!). This could get ugly and fast. I can see the newsflash now: Angry Dragon Ballers Raging At Game Publisher’s Offices! Details at 11…

What? Don’t get offended, now. They’re NOT going to show up in person or post those angry rants on the internet while sipping a snifter of brandy and thoughtfully stroking their beards, if that’s the other direction you want me to go here. Eh, whatever. With a franchise like this, there’s sort of no middle ground unless you don’t take the series seriously enough to be upset about the Kinect getting a DBZ game. For me, there are more urgent things to be pissed off about (like the fact that I need to get a Kinect at some point, but I’ll probably need to punch a hole in a wall so I have enough space to use the damn thing)…

Up For Air: A Xenoblade Chronicles Progress Report…

Well, so far, Xenoblade is… pretty good. Like any game this big, careful poking around reveals it’s flawed, but quite impressive nonetheless. Of course, I’ve played far too many RPGs from all over the world (and too many JRPGs) since the late 80’s to throw down any absolutes about how it stacks up against my favorites, but it’s quite well done. I do have a few issues with some things I’ll go over in more detail in my review, but it’s nothing too dramatic.

OK, stop turning blue in the face – I’ll spill a few gripes here. Stuff like not being able to enter too many buildings, the hard to find quest givers that you need to get items back to, a tiny bit of unsympathetic writing after a major incident and a few other quibbles that won’t really affect my overall score. That said, if you’re a Wii owner and/or a JRPG fan looking for a fine game to eat away the hours as it pulls you into its story, you can’t go wrong with Monolith’s best game to date. A proper review is incoming, most likely this weekend…

Sorcery Is Lord of Sorcery In Japan (And Still Coming Along Nicely)…

This PlayStation 3 exclusive is looking more and more polished and could be the best Move game to date that will also make folks who shelled out for that rough Kinect Star Wars game a bit cranky that this is what their game SHOULD have played like. Anyway, here’s a look at the Japanese trailer for the upcoming game. Hey, Sony, get the SCEA PR hype machine going harder for this one – you really need to Move a few more people to snap this gem up on day one! Hell, I’ll be one of those people just because I want to see this game do well after all the work that’s gone into it…

Xenoblade Arrives… Off To The Diving Board, I Go!

Nice, GameStop actually delivered! I’m still quite surprised that Nintendo hadn’t figured out that having a Premium RPG line for the Wii might actually have been a good thing for their PR among JRPG fans if as many of the games they craved were being released without the need for online petitions and the usual bean-counter hand-wringing about whether or not these game will sell at all. Anyway, no changing things now, right? The art book is lovely, but how is the game, you ask? Well, give me time folks, give me time. off to crack that shrink wrap and get to it. Back in a bit with some impressions.

The Witcher 2: Assassins of Kings (Enhanced Edition) Hands-On: The Best RPG I’ve Played In 2012 (So Far)…

The first word that came to mind when I finally got my hands on The Witcher 2: Assassins of Kings Enhanced Edition was Quality. Quality of content, quality in the richness of detail in the characters, environments and even the way the game’s non-playable cinemas added to the epic feeling of the living world CD Projekt RED has worked so hard on. It’s not hard to look at the screens in this article and think that the Xbox 360 can’t do some of the stuff you’re seeing, but in fact, you can expect the game to be surprising in a number of ways when you finally get your hands on it next week. I got to play an early portion of Geralt’s adventure last week when WBIE rolled into NYC (with a trio of excellent games you should keep an eyeball on) and I wanted to stay in front of that big screen for a few hours longer diving more and more into what’s looking like one of the best games of 2012.

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Let’s Take A Little Stroll In The Woods, Shall We?

Nice, quiet and lovely scenery, isn’t it? Nope, that’s not a photograph or some painting by the old masters, folks. That’s a screen shot from The Witcher 2: Assassins of Kings (Enhanced Edition) for the Xbox 360. The folks at CD Projekt RED think it’s one of the best-looking games on the system and I absolutely agree. More on other stuff I agreed with shortly when I file my hands-on preview. April 17 is right around the corner, I know, I know. But the huge boxed 360 version of the Collector’s Edition is already sold out everywhere, so that bodes quite well for the developer, I’d say.  As for the rest of you 360 owners looking for the next great epic to play, your only chance to grab this gorgeous, mature RPG with a whopping sixteen endings (!) will be the Standard Edition (also coming to PC on the same day), which for my money, SHOULD have “Best RPG of 2012” stamped on the front, back and sides in big flaming letters.

Back in a bit with more – this one’s going to be spectacular…