Earth Defense Force 4 Gameplay: More Pest Control With Wing Diver

(thanks again, GameEmpireHD!) 

The fine folks over at Game Empire HD are really going crazy with the EDF 4 gameplay videos. My own copy of the game is still on the way, so I’ve been keeping an eyeball on their YouTube page and taking notes galore on some of the tougher stages. Everyone has their own play style and in fact, EDF games encourage you to experiment with those random weapon drops until you get comfortable blasting bugs to bits with different gear you’ve collected. Of the four classes, the Wing Diver (or Pale Wing, or Pale Wing Diver if you really want to get formal) is the most agile thanks to her ability to fly and some of her really powerful close and ranged weapons. The tradeoffs are a very low starting armor and many weapons relying on the same energy source as her flight pack, so managing your energy is key in making sure you live to the end of a mission.

While this is my favorite class, I may not play the game through the first time with the lady. In the previous EDF games she’s appeared in (EDF 2/EDF 2 Portable and EDF 3 Portable), once you get some of her better to best weapons, she’s pretty untouchable save for confined spaces such as caves and tunnels where she can be damaged more easily by some of her own ordinance. I have the feeling I’ll go for the old reliable EDF Trooper for a bit until I get one of the Bound Shot weapons (which fire “bouncing” rounds – great for clearing out tunnels packed with giant spiders and ants and does double duty outdoors against large robots) than perhaps poke around with the new Fencer class before going with the winged one. That Air Raider I’ll save for last, as he seems to be the most challenging to use (although there are already a few exploits for the character). OK, back to playing vulture near my mailbox. I may be scaring the postman away, but he knows I get a lot of stuff sent this way so he can take the glaring and third degree when I don’t get a package I’m expecting…

EDF 3 Portable Update: New Trailer, Plus You May Not Have To Import It At All…

 

Nice. A little birdie told me recently that there’s an in-progress English script floating around for this upcoming Vita game, so I’m hoping this is not only true, but D3 gets on the ball in getting the word out ASAP as to when we can expect this instant classic. Here’s the import cover art, a new trailer to drool over plus links to the game’s Amazon Japan page and below,  a few of D3’s official Japanese EDF 3 sites. Interestingly enough, the game will be available in Japan in two formats (like EDF 2 Portable on the PSP) a single game card or value-priced dual pack format that will allow gamers to share a copy with a fellow Vita owner. I doubt that double pack will be released stateside, but it WOULD be awesome if D3Publisher of America did us EDF fans a true favor and localized EDF 2 and made it available as a PSN download.

By the way, if you want more info on the game and don’t mind learning a bit of Japanese in the process (or using Microsoft’s bing translator), well, here you go, along with the official Japanese Facebook page (feel free to leave a comment if you visit to express your love for the series) and official D3Publisher Japan EDF portal web site. Anyway, color me thrilled (again)… 9/27/12 in Japan and hopefully not too much longer for the rest of the world…

EDF 3 Portable Trailers: Start Bugging D3Publisher of America For A US Version, I Say…

OK, not only is this port packing in much more content than the original Xbox 360 exclusive (including a four-player co-op mode), I just found out from watching video #2 below that Pale Wing is making a return (faint, thud!). For any longtime EDF fan who knows what I’m talking about, you’re also picking yourself up off the carpet, I’d bet. This changes up the gameplay considerably, as her jet pack and energy-based weapons add a completely different approach to some of the tougher levels in the game. That and EDF 3 (or EDF 2017, to 360 owners in the US) recycles parts of a few maps from EDF 2, meaning playing them again with Pale Wing will see some of those old strategies coming into play more effectively than with Storm 1. Lucky Vita owners in Japan will be seeing this sometime in September of this year. As for everyone else… that’s hard to say.

Now, I know D3Publisher of America is busy putting out a small line of licensed games based on popular kid shows (Ben 10, iCarly and Victorious), but I think they’d be making a huge mistake if they ignore this exclusive. Warts and all, they ought to embrace this intentionally campy and massively awesome run ‘n gun game to the fullest (the company started life in Japan as a publisher of a budget-themed games line), market the hell out of it though viral videos and a bunch of hands-on previews (my fingers are itching just typing that) and get it into stores sometime next year. This should give them time to get the word out that it’s coming and will be a Vita essential for the potential of at least 40 hours of bug-blasting action. Then again, I spend something like 150 playing EDF 2017, so I know I’ll get as much or more time out of a Vita version…