Assassin’s Creed III Naval Battle Trailer: By George, How Big IS This Game, Anyway?

 

Between the open world exploration across a few choice (and massive, excellently detailed) locations and these spectacular-looking (and rather speedy) sea battles, it looks as if Assassin’s Creed III will be keeping a few million gamers quite occupied for a while before they even touch the multiplayer content on the disc. Me, I’m a story guy first and foremost, so I’m highly impressed by what I’ve seen so far and that includes the Vita game that’s an entirely different story altogether. That October 30 release date is rushing up fast and I’d bet this game will keep a lot of you gamers who normally head out on Halloween inside scarfing down that candy you’d intended to pass out to trick or treaters…

By the way, here’s a new Assassin’s Creed III: Liberation trailer in case you need another good reason to get a Vita. This just might be the best game on the handheld to date and for quite a while, the largest in terms of scope.

 

Assassin’s Creed III July 4th Trailer: A Bit of Flag-Waving From A Few Directions…

How amusing that US ad agencies make stupid “patriotic” commercials with stuff like the founding fathers driving Detroit muscle cars into battle (Um…. oooookaaay?), while a non-US based company like Ubisoft does stirring stuff like this that manages to draw interest to both their product and a traditional American holiday in a more inspiring manner. Anyway, enjoy the rest of the holiday and please try not to blow anything off you’ll need for work (or play) later on.

E3 2012: Watch_Dogs Gameplay: Ubisoft Also Hits A Few Nerves Outside Of The Gaming Life…

Like nearly everyone else who saw it, I was floored when Ubisoft dropped Watch_Dogs into our collective consciousness at the end of its E3 press conference. Not only did they completely surprise people, they did so in the way things USED to be done in this industry. Win NO in house PR-generated “leaks” or overly annoying viral nonsense that keeps people who need to be more productive trolling around the Internet looking at teaser sites or playing with devices in useless mini-games that hint at what’s to come. Although amusingly enough, that’s probably one big way to market the game now that the beans have been spilled. Still, as great as the game looks and as amazing as the idea behind it is, something bugged the hell out of me when the demo was over…

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Assassin’s Creed III Gameplay Trailer: Er, Its Not Historically Accurate (But You Don’t Care, Right?)

 

Ah ha ha. I made the mistake of reading a few too many message board posts elsewhere about this trailer (well, I got caught up in cracking up at some pretty lousy arguments that make no sense because this IS just a game at the end of the day), but no matter what’s been said about it, one thing is crystal clear: Ubisoft knows what they’re doing. I haven’t enjoyed the series all that much, but I do like the new setting and time period. Still, I can’t help but imagine some school teaching a course in history as seen through video games like this and others that take actual fact and twist them into a rich game world along with a few historical figures along for the ride. Eh, whatever – as long as this one’s better than the last and well-cooked enough to rate a few replays, I’m all aboard for this ride…

Assassin’s Creed III Cover Makes Some See Red(coats)…

As for me, after the last couple of installments doing their best to milk things dry, I like the new location the series is headed to. The choice of a Revolutionary War setting shows that Ubisoft is interested in taking the series in a different direction that just may shake up the gameplay in a few core areas. I always get a chuckle out of poking around message boards and seeing the bile flow from the folks that don’t get the fact that the AC series isn’t “their” game. Like it or not, at the end of the day, Ubisoft dictates what goes on in the series and as long as the games continue to sell, you can expect them to keep being made. As for those who were expecting the series to stay overseas as far as settings go… lighten up, already. Sure, it may seem jarring to have things leap from the vast and lovely architecturally dense cities to pre-1800 America and its fight for independence, but let’s just see where this one goes as more info (and some ACTUAL gameplay) are released, hmmmm?

Hell, I’ll only complain if I see the exact same game mechanics and animations (and maybe some Dodge cars being driven during a big battle sequence like in that stupidly overblown commercial from last year)…