Ratchet & Clank: Full Frontal Assault: Well, If You’re Skewing Younger, It’s A Step Forward…

Well, it looks as if since R & C All 4 One, Insomniac is cutting out any chance of this series being as “edgy” as it once was. Of course, that’s to be expected with the franchise running for so long across two console cycles (and soon to be two portable ones). Granted, if you think about it, the visual style has always been that of a modern CG cartoon influenced by many classics from days gone by now geared to kids. I’m also betting that the dev tem members with younger kids are making a game they can play with them as opposed to cranking out yet another game made for the fans who want nothing to change, ever.

That’s one BIG reason for new IP folks – it keeps stuff like this from dragging out into the land of diminishing returns. Bring on Overstrike, I say.

Assassin’s Creed III Naval Battle Trailer: By George, How Big IS This Game, Anyway?

 

Between the open world exploration across a few choice (and massive, excellently detailed) locations and these spectacular-looking (and rather speedy) sea battles, it looks as if Assassin’s Creed III will be keeping a few million gamers quite occupied for a while before they even touch the multiplayer content on the disc. Me, I’m a story guy first and foremost, so I’m highly impressed by what I’ve seen so far and that includes the Vita game that’s an entirely different story altogether. That October 30 release date is rushing up fast and I’d bet this game will keep a lot of you gamers who normally head out on Halloween inside scarfing down that candy you’d intended to pass out to trick or treaters…

By the way, here’s a new Assassin’s Creed III: Liberation trailer in case you need another good reason to get a Vita. This just might be the best game on the handheld to date and for quite a while, the largest in terms of scope.

 

Konami On Air Gamescom 2012 Wrap-Up: Raiden The Wave (And How)

 

Konami revealed a nice selection of upcoming titles at Gamescom this year and even had their own web show to promote the goods. Here’s a look at the three post show videos for each day of the show as well as the pre-show peek behind the scenes video that kicked things off. Between Metal Gear Rising: RevengeanceCastlevania: Lords of Shadow 2, Castlevania Lords of Shadow 2 – Mirror of Fate, and a few other cool games, I’m going to be glued to my TV for a nice chunk of time, that’s for sure. I just hope I don’t go even more broke stocking up on extra controllers…

 

More video preview fun below the jump!

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WRC 3: The Birth of A Driver Trailer: Still Holding Out Hope For This To Skid Into The USA….

 

Hmmmm. So far, there’s still no news about a definite US release (boo!), but I do have my fingers crossed that a small publisher here willing to take a chance on what’s looking like a pretty solid racer will pick this up so we finally get an official WRC game after too many years without one. Not that I don’t mind the fun stuff Codemasters is doing, mind you. I just want something a bit less “party” and “social” and a lot more steel-willed concentration as I’m trying to make it though a course and nab that best time without wrecking.  As usual, we shall see…

Until Dawn & Killzone: Mercenary – Two More Exclusives That Will Keep The PS3 & Vita Going Strong

 

Sure, the Move might not move as many gamers as SCEA would love to believe, but I like the peripheral and when it has games such as the just announced Until Dawn on the way, I’m happy I bought that Wand and Navigation Controller setup as an early adopter. I like the “B” movie vibe going on above, the SCREAM-like tone of the game and yeas, that it’s all about motion control gameplay, something that when done well, works wonderfully. Amusingly enough, I have an unfinished design document here I did a few years back for a remake of the Wii game JU-ON: The Grudge that added some cool features that would have made for a better overall experience. Perhaps I’ll dig it up and post it one of these days…

 

 

As for Killzone: Mercenary – another portable entry in the series is more than welcome, as Killzone: Liberation on the PSP was stellar stuff indeed. Mercenary is, like the console versions, a first-person shooter (a genre surprisingly lacking on the Vita even this early in its life cycle) and should draw in fans with its superb visuals and familiar gameplay. I’m a big fan of the Killzone series for it’s sharp looks, tight gameplay and overall story arc, so it’ll be fun to see how this new game fits into the canon Guerrilla Games kicked off back on the PS2. Annnnnnd, the waiting begins. Let’s hope both of these are out sooner than later, I say.

Spy Hunter Returns For Another Blast Down Memory Lane

 

Granted, we’re talking newer consoles and handhelds here for this reboot, but It’s nice to see that slick, speed-busting, gadget-ridden Interceptor back in action (and no “The Rock” mucking up the works this time, thankfully!). Granted, car combat as a genre is sort of flat at the moment, but there’s always been a primal thrill in most Spy Hunter games that keeps me playing until the end. Then again, I go back to the original arcade game, so maybe it’s just me trying to play catch up with nostalgia or something. More on this one as my own spies dig up what they can…

 

WRC 3 Update: Vodafone Rally De Portugal Gameplay

 

Milestone keeps the good times rolling with this latest work in-progress trailer. I’m liking what I see here a lot, but as always, the proof is in the playing. Still, the developer has a decent track record with a nice lineup of racing games for different platforms, so my fingers are crossed that they go the extra mile in doing the WRC license justice. I’ll probably go for the PS3 and Vita versions, as it’ll be fun to compare the two in terms of features and see how much the dev team has managed to fit onto a Vita card. OK, it’s getting late and I’m running out of gas in terms of the auto-related puns. Back with more on this one as new footage magically appears on the internet…

Incoming RPG! Unchained Blades: Xseed’s All-Star Manga/Anime Artist Dungeon Crawler

 

As a big fan of all things dungeon crawler, I’ll have to pick this one up soon. I’ve been a bit occupied with a few other games and projects, so yes, I’m a wee but behind on newer reviews. Anyway, I’m happy about Unchained Blades for the mix of famous anime/manga artists for the character design, the old school grind-fest gameplay (a la Wizardry) and the fact that the game is PSP and Vita compatible. Now I’ll have to decide which portable to play it on and when to go snap this up. It’ll most likely be downloaded at a Starbucks nearby, as I can’t access my PSN account on my terrible home connection. This digital-only stuff is making me nuts sometimes… Ah, well.

WRC 3 Gameplay Trailer: Another Milestone, But Still A Ways To Go…

As works in progress go, WRC 3 is looking mighty fine to my eyes. Of course, some rally purists or overly picky types who didn’t read that disclaimer at the beginning of the video that this is indeed a game that’s NOT completed are getting a wee bit cranky at the sound effects work in the trailer. I say give it a rest and see what happens. For me, if the gameplay is solid, I’ll just fiddle with the sound options if I find the engines too buzzy.

WRC 3 Trailer Makes Me Jumpy In All The Right Spots…

If you know me, then you know I love a good rally game. WRC 3, headed to the PS3, Xbox 360, PC and Vita this year (well at least outside the US), absolutely looks like something I’ll want to play. Granted, since no one bothered to release the other two current-gen WRC titles in the U.S. of A., I’m a bit annoyed about that little issue (I’ll need to import the PS3 versions when I can find them cheap enough). From my poking around online as soon as I saw this trailer, it looks as if UK gamers will see this one in October, but I’m hoping a smart US publisher can snap this up at some point. Milestone has put out some fun racers over the years, but thanks to a new graphics engine and what’s looking like more attention to detail, WRC 3 could be the best game yet in the series. At least for the current console cycle, as Evolution Studios set itself the task of making the PS2 home to aome of the best rally games on a console with its five WRC games (only ONE of which was released stateside, boo! Thank goodness I also have a Japanese PS2 here). My fingers are officially crossed for a US release (retail, PLEASE), so let’s see what happens…