

One more cool thing about Greenvale is its terrific road system made up of plenty of nicely paved streets and is fairly light in terms of traffic. It’s a good thing this little town’s roads aren’t as busy as some bigger metropolitan areas around the country, as it would be much harder for FBI Special Agent Francis York Morgan to get around and gather clues in his attempt to shut the book on that Red Seeds Killer case file. Of course, it’s also REALLY easy to be distracted by Greenvale’s other sights such as the A&G Diner’s excellent espresso, The Swery 65 Bar and its quality selection of beers and spirits and of course, a certain pretty girl who also happens to be in law enforcement. If this weren’t a murder case, it would be some sort of spring fling fueled by caffeine, pie and alcohol with a few smooches and hugs for good measure. But that sort of idyllic daydreaming can be troublesome with a ritualistic killer on the loose who’s got no compunctions about dispatching anyone he sees fit to if they get in his way…
(Cue dramatic music) To be continued…
The good thing about dropping into the formerly sleepy until those bizarre killings took place town called Greenvale is you don’t even need to have a REAL driver’s license, folks. That and the nicely improved driving controls are just ONE of over 100 great improvements to Deadly Premonition: The Director’s Cut, coming exclusively to the PlayStation 3 from Rising Star Games on April 30, 2013. Featuring updated HD visuals, PlayStation Move and 3D TV support, game-expanding DLC and MORE, you’ll want to spend hours driving around exploring every street in your hunt for clues to stop that mad killer or helping out any citizens who need a bit of assistance.
Hmmm… I was wondering earlier today if Game Director Swery 65 actually drives a car in Japan or is he a public transportation sort of guy? Not that it matters, mind you – it’s just that the driving mechanics in the first version of the game were notoriously wonky to some critics and gamers. Granted, once you got used to them, they weren’t that bad. I actually kind of think this was part of the plan, as the game plays with its players on a few core levels from its visual style to smashing expectations of what a lead character in a game can be. York’s certainly a memorable main character loads of new players won’t soon forget. Of course, this just means more well-dressed cosplayers at the next big convention all York-ing it up and making Swery smile even more so than usual…
