Portal Knights Early Access: Fun As Heck (But Fixable)


 

While I’ve only sunk about an hour in so far to the Early Access Steam build, Portal Knights is so far, pretty darn good. It’s not quite the Minecraft-like game some think (which is a good thing), but a pretty new action/RPG with (so far) smallish worlds and a light crafting element that doesn’t get in the way of players who just want to whack as wee beasties and level their avatar up. Again, I haven’t played enough to write up a decent review or even and solid impressions other than most everything works quite well. My archer seems to have an issue dodging when I hit the correct keys, but she hasn’t died a horrible death by slime or other low-level monster just yet. The game looks and sounds great so far, but it would have been nice to have a few more character customization options out of the gate.

Still, it’s early and bugs will be squashed, feedback will be listened to and when it’s really ready to shine, I’m predicting Portal Knights will be the go-to game for players looking to try something new and hopefully get few friends to give it a go as well. Okay, stopping here for now. I think I hear a level up calling me.

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