

In general, people in the U.S. just don’t get enough sleep. Whether it’s due to overwork, too much TV/computer time or doing too many things at night other than sleeping, it’s a national epidemic that can be the root cause of a few bigger problems. As you can see above, York stepping in to Greenvale’s police station SHOULD have that guy at the desk alert and facing the opposite direction. But he didn’t get enough sleep last night and doesn’t drink that strong coffee the A&G Diner sells at all so he’s a bit lax in his attitude. Before you ask, they don’t sell that multi-hour energy drink crap in town because it’s been banned (it makes hooded killers do their job a wee bit too efficiently, I’ve heard). Anyway, if York were a hooded killer, this poor sap would be on the floor with his face missing within a few seconds. But he’s only a detective on the prowl, so Officer Sleepy here will just get a damn good scare (and maybe wet his pants a little) and maybe a stern talking to he won’t soon forget.
Of course, you’ll probably be joining him soon enough if you’ve pre-ordered or plan to pick up Deadly Premonition: The Director’s Cut, coming exclusively to the PlayStation 3 on April 30, 2013. Those updated HD visuals, quirky humor, PlayStation Move and 3D TV support, new content, Trophies and more will keep you up so late (and yes, half-scared out of your wits) that you’ll need to call in dead to work the next day. Or show up and pay the consequences. Just don’t be that one guy who doesn’t get enough rest and pops in to work at the VERY moment that heavy bottle of water in the water cooler needs changing. You ever drop one of those things on your foot in front of that cute secretary you’ve been secretly ogling? It’s not a good thing when that happens, folks.
I haven’t had the chance to ask him yet, but I’d bet a whole dollar that Game Director Swery65 (arriving a bit tired-looking at GDC 2013) has NEVER had an embarrassing incident like this happen to him. Of course, he’s seemingly always on a plane headed somewhere or working on something you’ll probably want to be playing at some point in the future, but I’ll have to remember not to forget to ask him about this one of these days…
