Hmm. So, a friend who snapped up his Xbox One at midnight called me over today to play some games and Killer Instinct was one of them. I was not impressed. Granted, I’ve never liked KI all that much for a few reasons, but I respect anyone who can put up with its quirks on the SNES and even more of its quirks as a launch title for Microsoft’s $500 ego-center deluxe. Paying for characters piecemeal in a fighter may be the hot new thing, but while I was combo-ing away like a chump and winning a few rounds against my pal (he still kicked my butt around the room after about 20 minutes of us both fiddling with those yuck-worthy triggers on that new controller which work BEAUTIFULLY in Forza 5 but not for a fighting game), I kept thinking of the somewhat lousy pay to unlock “deal” going on here.
After about two hours of next-gen thrills, I hoofed it home thinking of something to write about and ended up walking in the door, yanking a few fighting games (or fighting game hybrids) I’d rather have played down from the PlayStation section of the library, snapped a few pictures and here you go. As many characters as you can stand all on discs and not stacked with fees or “coming soon” features. Granted, you cool kids who don’t mind the enforced evolution of mandatory DLC and playing games that aren’t exactly finished because you’ll be buying in for as long as you can stand it (or longer as you get lured into the pay schemes here and on the way) will be all over this one like bees on a bear trying to steal their honey. Me, I’m a plug an play guy for life and it seems some of these new consoles and me won’t get along like best buddies anytime soon. But if this sort of thing floats your particular boat, knock yourself right on out and pay (and then pay again)…

