E3 2013: The Dark Sorcerer: Tech Demo, Yes. But Quantic Dream Makes It Most Memorable.


 
Most new console and PC tech demos I’ve seen are frankly speaking, boring as hell once you get past the usual showoff effects and buzzword flashiness tossed around. Ooh, look at those thousands of boxes falling! The particle effects in that explosion look so REAL! My, that’s a lot of rubber duckies in that bathtub! That water ripples so realistically that I want to lick my screen (wipe off the dust first, please – a tongue full of yuk isn’t a good thing). On the other hand, there’s Quantic Dream and their story-based demos that manage to impress the eyes as well as the sense of wonder because you get something memorable on a few more important fronts all meshing in a way that makes you see where the future is headed when a developer who can follow up with more that pretty images is at the wheel.

Also, as you can see here, BEYOND: Two Souls is looking more and more remarkable with each reveal. David Cage and his team are making AAA games that matter in this era of bloated game development and game advertising budgets that disguise too many “mee-too” sequels. BEYOND is definitely unique on a few technical as well as gameplay fronts, so I’m hoping this one’s sold to and played by those who appreciate all the hard work that’s gone into making it.

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