Namco Bandai Drops Loads Of Cool Game News (This Isn’t It – Yet)…

 
Any excuse to show yet another Dark Souls II trailer is a good one (and this ad is for the PC version), so I’ll use this as a convenient excuse. Anyway, I was a bit busy today, so I only read the email I got, fell out of my chair and went off to do stuff in the fresh air most of the day. I’ll post videos and descriptions of the games they revealed over the next few days, so pop back in starting later this afternoon for that. There’s a very nice set of varied new IP, sequels and returning favorites on the way this year for PC, consoles and handhelds, so stay tuned for more (and actual) updates. Now go to sleep already, you… it’s after midnight!

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Demon Gaze Out Now: My Vita Is Glaring At My Wallet (And It Has A Studded Club)…

Demon Gaze Out Now Hokay, let’s keep this SIMPLE. Got a Vita? GOOD. Go click on that picture and BUY THIS GAME. I’m keeping this short because you need as much time to play Demon Gaze as possible and less of me telly you why. Get it? Got it? GOOD. Now, go dive in for a spell and pop back in to thank me later…

Dragon Age: Inquisition Gameplay Trailer: October Will Be A Nice Month To Take Off, I’d Say…

 

DA_I_posterWell, now. BioWare and EA want you to know that you probably should take October off. Well, not ALL of October nor ALL of you reading this post, mind you. However, if you own a decent gaming PC, PlayStation 3, PlayStation 4 Xbox 360 or Xbox One and happen to also be a fan of epic-length role-playing games… yeah, start making plans, people. Dragon Age Inquisition rolls out in North America on October 7 and in Europe on October 10, meaning you have a week during the beginning of the month to get your things in order and prepare yourself for whatever script you’re going to run on your boss to get out of that job for as long as possible (while still collecting a paycheck, of course). Or you could just move whatever vacation time to October in order to spend that time (and a lot less money) buried in all that wonderful hard work on your system of choice.

Naturally, there will be standard and collector’s editions of this one and of course, the inescapable pre-order bonuses and DLC that add to the experience (and help beef up the games sales figures early on for some guaranteed big numbers). I still prefer walking into a game shop to buy physical product, so I wish there were a way to get that DLC, as I happen to have a crappy online connection and other than the Wii U (which has a screen on its GamePad), no home console is built to lug around to a wi-fi hotspot to get games, game content and updates, which is too bad. Of course, this game isn’t appearing on Nintendo’s beleaguered console at all, which is also too bad. Anyway, if this gameplay trailer is any indication, DA:I will be a pretty spectacular experience (to put it mildly!)…

Child of Light On Wii U: Same Game, Different Console (Get It And/Or Get Over It!)…

 
*Sigh* Ah, the internet… home to fools with busted soapboxes and lousy opinions, all in the name of… something. Anyway, YES, the Wii U version of Child of Light is going to look exactly the same as the other versions, yeesh. That UbiArt Framework and the lovely hand-drawn art in the game will run on any modern console as well as anything next-gen and any decent PC. But try telling that to the trolls out there and all you get is under-bridge bile drippings from people who haven’t touched Nintendo’s console and don’t intend to.

 
Frankly speaking, screw those dolts, I say. As a multi-system owner and longtime gamer, I’m still trying to decide which system to get this one for, but I’ll play and review it on the Wii U if I have to just to have another game for that system that needs to get MORE of them this year. Anyway, April 30th is the big day and hopefully, this version won’t get slapped with a last-minute delay or anything else that will get the skeptics babbling from their stinky toll-haunts under every local bridge. I don’t normally wast my space on people like this, but after overhearing some inane anti-Wii U drivel today, I had to put my foot down before I put it up someone’s read end.

 
That and the last living thing I actually kicked was a REALLY slow pigeon a bunch of years ago. Hey, I was in a hurry, it was in front of me trundling along like an over-sized inchworm with wings and it wasn’t a “kick” at all… it was more of a foot-lift and bird shift to my right as I zipped past.

Surprise! Tales of Heart R Vita-Bound This Winter!

 
Well, now. This is great news for Vita owners, fans of Namco Bandai’s long-running Tales series and anyone who just wants a great JRPG to take on the go. Having met Hideo Baba, Producer on the Tales series a few times over the years, I can safely report that he’s just as happy, proud and easygoing about his work as he is in that video above. It’s cool to see a guy who knows his fans and wants to get them the games he makes whenever possible (and it’s certainly not easy to do at all in terms of “just translate and ship it!” like some fans think). So anyway, yeah – a new Tales game and the first one exclusively for the Vita in North America coming this winter and that’s one more reason for my cold-hating butt to stay the heck indoors!

Raiden IV: OverKill Coming To PSN April 26: Itchy Trigger Fingers Will Get You Nowhere…

 
Why? Because you’ll stop to scratch them and *BOOM!*, your little spaceship gets blasted to powder and you’re screaming at the TV that the game “cheats” while jumping up and down on that expensive controller. Anyway, UFO Interactive is bringing this arcade gem to PSN in its complete form featuring the brand new OverKill Mode with new mission stages and a revamped scoring system along with all the previously released DLC items. If all that makes some kind of sense, you’re grinning uncontrollably right about now. If it doesn’t, well, hmmmm… I offer Video Gamespeak to English translation services at the low rate of a dollar a word.

The Incredible Adventures of Van Helsing II Update: New Screens, Beta Gets a Big Boost!

 
Nice. Neocore Games has released four new screens from The Incredible Adventures of Van Helsing II and added some new areas to the closed beta (which is automatically updating via Steam as I type). Excellent.

VanHelsingII_SteamPreOrder_001I was wondering what that other game was Steam was adding content to as I knew The Wolf Among Us was going to drop in Chapter Three as soon as I logged on. Of course, by the time I got to the email from Neocore announcing the beta update, it was about 70% done and I realized that’s what was up. Yeah, I think sideways from time to time, what of it? Anyway, May 22, 2014 is the new release date for VHII. Remember, you can pre-order the game directly from the developer or through Steam. I’ll have an updated hands-on shortly (most likely after the weekend)…

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How Come No One Told Me There’s a Gauntlet Remake On The Way?

 
Well, thanks to whomever is handling PR for WB Games these days, grrr! Anyway, the fine folks at Arrowhead Game Studios (makers of the fun Magika games) are busy bee-ing it as they whip up this digital only (and so far, PC only, boo) solo, co-op and online Gauntlet reboot that actually looks as if it will a as fun as the 1985 arcade classic. Sure, this update gets a bit squishy with the blood effects, but that classic top-down viewpoint, simple but challenging gameplay and loads of loot to grab are all intact and that’s a good thing. This one’s coming this summer via Steam (I’d bet it’s one of their big summer game releases) and I hope it does well so Arrowhead can get to porting it to consoles, as there’s no reason this shouldn’t be on anything that can run it. In other words, I’d LOVE to see a Vita and Wii U version at some point down the road…

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Transistor: Supergiant’s New Game Popping Up at PAX East, May 20 On PC, PS4

transistor_postcardOkay, I’m not going to Pax East this year (I think Boston has banned me showing my face there since I my days as an usher in Cirque du Soleil during the Saltimbanco tour), but if I were there, the first booth I’d jet over to would be Supergiant Games just to see Transistor, which will be playable on the show floor before making it’s official debut on PC’s and PlayStation 4′s worldwide on May 20, 2014.

Yeah, yeah, other than a post or two last year I really haven’t been covering this one in detail like some other sites, but that’s thanks to SO darn many games (indie and otherwise) I’ve been following that I’m only paying the most attention to those a lot less polished than this one. It may sound backwards, but I trust Greg Kasavin and his team to deliver the goods, so they really don’t need me to hover around as they cook up a storm. Anyway, three new screenshots are below, so make sure you check them out and if you want to know more about the game, well… you know where to go, right?

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Child of Light Making of #2: Music and Sounds Get The High Note This Update…

 
Equally as important as the plot and lovely visuals are the music and sound effects in Ubisoft’s upcoming soon to be classic Child of Light, and as you can see above, all those pieces are indeed falling exactly where they need to. It’s clear that this project will be one for the ages as well as a great first game made with UbiArt Framework (which needs to get into the hands of a few other developers just so we can see how different art styles hold up to the new tech). April 30th is when this one comes out for PC and consoles, so keep an eye peeled, I say…