DmC Devil May Cry: Definitive Edition – Dante’s Return-O…

Oh, I kill me with these puns, don’t I? Um, don’t answer that. Anyway, both Capcom and the supremely talented development team at Ninja Theory took a tremendous deal of grief and worse from some gamers when DmC was announced and that very different Dante graced that mockup mugshot poster. While the fanboy ire raged and internet fires blazed up on message boards, the game’s development continued as developer and publisher pretty much ignored the haters as they made the game they wanted to make. For the most part, the new game was solid, fun to play and like every other game out there, not without its flaws. Still, it must have moved enough copies to warrant a major upgrade to new consoles as PS4 and Xbox One owners are soon going to see DmC Devil May Cry: Definitive Edition smash onto those consoles in March.

For some gamers who’ve already played this one on the older consoles, the idea of shelling out $39.99 to play it again may seem like a not so hot idea. However, Ninja Theory and Capcom intend to deliver to old and new players buying in a game that’s vastly improved over the previous version… Continue reading

January’s PS Plus Lineup (Provided PSN Is Working!)


 

Poor Sony has been through the wringer this year. Between “hackers” hitting a few of the company’s entertainment divisions and among other things, knocking PSN offline for a bit over the last holiday weekend and a truly crazy class action lawsuit allowed to proceed, all of 2014’s successes seem so very far in the past. Nevertheless, PlayStation Plus subscribers will still be getting a bunch of free games as usual. January’s list of freebies is a nice one indeed, but at this point, it’s all up to whether or not PSN will be running properly so gamers can actually get all of that content. The privileges of membership, indeed…

Persona 5: Last Gasp on the PS3/First Breath on the PS4…

Persona 5 2015 bg 

Atlus’ long running Shin Megami Tensei: Persona series of games has always been a reliably sturdy franchise for fans, surviving a few major artistic and gameplay changes some dislike while providing deep and generally well written plots as well as some interesting characters. The company has been teasing Persona 5 for a little while now as the game is still in development in Japan, and as this latest teaser shows, some of the familiar elements are back. Expect high-school age kids finding out they’ve got hidden powers called Personas, Japan at the brink of some sort of apocalyptic destruction, and dozens of hours of gameplay not counting plenty of side-quests. Demon fusion, teen angst, maybe a bit of romance options and a number of returning good, evil and neutral NPC’s to chat with will no doubt also be par for the course.


 

This second teaser trailer reveals not much at all other than some of the new cast of characters and their names. Additionally, as this will be the first Persona game for next-gen (or current gen if you’ve already made the switch), it will be interesting to see the differences between the PS3 and PS4 versions of the game. I’d imagine the more powerful PS4 will run the game at a steady frame rate and probably feature ore detailed environments. But outside that fighting game, the series has never been about super flashy visuals or lightning paced action. We’ll keep an ear to ground for more on this one, but let’s just say a chunk of time is being carved out in order to dive deep into this one and play it at length.

Unmechanical Extended Edition: Get A (nother) Grip Games Goodie in 2015!

Unmechnaical EE banner 

Grip Games is at it again with a cool enhanced update to one of its popular titles. Unmechanical Extended Edition is coming in 2015 for PS3,PS4, Xbox One courtesy of Grip and developers Teotl Studios and Talawa Games. Given that the original game was a critical success on multiple mobile platforms and PC, a console version with a bit more content was pretty much a no-brainer. Exclusive to the console versions is a new chapter that allows playing of the puzzle/adventure/platormer hybrid as a new character. Grip has also announced the Vita version of the game has been canceled, at least for the time being. The press release notes this, however:

While it is possible that this version will eventually be released, it definitely won’t be simultaneously with other versions.

Ouch. If speculation must be made, I’d imagine that getting Unreal to play nice on the Vita is probably trickier than expected. That or there are other issues keeping this one from its Vita debut. In any event, if Grip and company manage to work things out and get the game up and running, an update will be posted as soon as any news arrives in the inbox here. In the meantime, here are five screens to check out.

Unmechanical_1 Unmechanical 3 Unmechanical_5 Unmechanical 6 Unmechanical 8

Right now, sometime in January 2015 looks like when we’ll see Unmechanical Extended Edition land safely on home consoles. Stay tuned for more on this one…

Memo to Sony: make.believe You’ve Got Some Backbone.

The Interview (Sony Pictures 2014) (Custom) Hmmm. As stupid as this whole Sony hacking thing has been to try and avoid, now we’re at the stage where things get even weirder because it now has to be followed. Sony Pictures has decided to kill The Interview, pulling not only the film’s premiere this week, but the actual Christmas launch entirely. Of course, the company is being called out and called all sorts of names by other media companies. “Holy irony of ironies and if it were them, what would THEY do, Batman?” Answer: “Probably the same damn thing, old chum.” More on that in a second.

Anyway, things have gotten so wretched that even George R.R. Martin has chimed in with a LiveJournal post (wait, people STILL use LiveJournal?) chiding “Regal, AMC, and every other major theatre chain in the United States” along with Sony for caving hard over threats of potential violence and other protests had the film been screened anywhere in the U.S. of A. Good on you, George! Please don’t kill me off in a response, sir.

As for Sony, All I have to say is “Yikes!”... Continue reading

Review: Falling Skies: The Game

Falling Skies The Game PS3Platform: PlayStation 3 (also on Xbox 360/Wii U/PC)

Developer: Torus Games

Publisher: Little Orbit

# of Players: 1

ESRB Rating: T (Teen)

Official Site

 

Score: C+ (70%)

You could say that there are two types of turn-based strategy game fans out there: those who’ve played XCOM and those who yet haven’t. Falling Skies: The Game works better for those in the latter category as well as those XCOM fans who won’t bash this too harshly for its intentional lifting of much of that game’s mechanics. While it’s a well-made game and plays just fine with only some pesky camera issues in tight spots, a few gameplay flaws knock it down from being a great entry in the genre. However, if you’re a big enough fan of the show, the game will probably warrant a buy right off the bat. Just don’t expect anything revelatory in the plot or handful of familiar characters you’ve come to know and love and you’ll more than likely have a fine time over a rainy weekend… Continue reading

On Sony: Oh, Baloney!

Sony logo 

The Gossips (Norman Rockwell)Someone asked me last week what I thought about the recent Sony hack (allegedly from North Korean hackers upset about an upcoming movie) and I told him I’d have to get back to him on that because I wasn’t following the story at all. Well, I wasted a half hour looking it up and can safely say a hearty “Who Cares?” springs to mind.

I’d bet you a whole penny that EVERY entertainment company on the planet is stocked with executives behaving badly who say nasty things about people they know, don’t know or don’t care about after they leave their sight. Big deal. The fact that news organizations are bending over backwards to churn out daily updates on who said what about whom and how “bad” it all is in mind-blowing to me because it’s not only OLD news, it’s something anyone and everyone (who’s not a bald-faced liar) has done to someone else they’ve worked for or with… Continue reading

Final Fantasy VII on PS4: Calling Out For a Troll Free Number…


 

Yikes. You know, there’s a very good reason I don’t follow and post every sliver of game news, nor do I care about some off the “news” that stirs certain areas of the internet up into a frenzy. At the PlayStation Experience in Las Vegas last weekend, one of the “big” announcements was the legendary JRPG Final Fantasy VII coming to the PlayStation 4 in 2015. At the time of its release back in 1997, it was not only a system seller for Sony’s original PlayStation, but one that bought millions of new players into CD-based gaming on a console, as previous games in the series has only appeared on cartridge-based systems. There was a PC version released back in 1998, but other than a recent re-release for modern PC’s, some excellent and jaw-dropping fan-made modifications and a beautiful remake of the game’s opening movie as an early demonstration of the PlayStation 3’s power, Square Enix has pretty much moved on from the very idea of a proper remake of this classic… Continue reading

Suikoden II on PSN: Millions Rejoice They Don’t Need to Spend Millions…

Suikoden IIWell, okay. A copy of Suikoden II doesn’t cost “millions” these days, but it’s not cheap at all. Some have paid close to $100 for the game disc alone, while mint condition to sealed copies can cost many times more. Of course, Konami hasn’t made a patina coated penny in profits from those sales. But starting tomorrow, all that changes when the game finally arrives on PSN as a PSOne Classic. It won’t cost much (hopefully under $20) and is still one of those deeper than it looks on the surface games that’s been generating desire since it went out of print.

Granted, it seems that it only got a single production run and until this point in time never got a western re-release. Now, (well, tomorrow) it’ll be in the hands of PS Vita and PS3/PS4 owners who can finally play what’s been called one of the greatest JRPGs ever made. Hmmmm… of course, now the BIG question remains will saves from this game also work with the Suikoden III, the PlayStation 2 follow-up that used the previous game’s files to grant players bonus content. Methinks Sony will need to tweak that Content Manager software the PS3, PS4 and Vita use to share that data when the time comes. I still have my physical copy of the third game, but I sold off my SII earlier this year because I needed the money. I bet the farm on Sony and Konami finally making things right and thankfully, that’s seemed to have paid off. Whee.

The Witcher 3 Update: Too Damn Good, Delayed Until May 2015

The Witcher 3 May Delay

Game delays aren’t great news at all and CD Projekt RED’s upcoming open-world RPG The Witcher 3: Wild Hunt has already be hit with one big delay that pushed the game into 2015 from 2014. Well, that wait has just gotten about twelve weeks longer. CDPR has issued an open letter to its fans explaining the (rather obvious) reasons for the delay: the game is just too damn big and good to be completed at its current pace. Well, that’s what I distilled from this note:

Dear Gamers,

Ever since we started working on The Witcher 3: Wild Hunt, we knew it would be an ambitious game. We wanted, and still aim, to give you an incredible experience, an epic adventure in a vast, completely open fantasy universe.

The sheer size and complexity of The Witcher, key features of the title, have had a decisive impact on production. Now, nearing the end of our work, we see many details that need to be corrected. When we release the most important game in our studio’s history, we must be absolutely sure that we did everything we could to limit any bugs to a level that will allow you to enjoy the game thoroughly.

With this in mind, we took another look at current workloads and what they mean for the team. Even though everyone is working at full speed, we concluded that we need another 12 weeks, so we are shifting the release date of The Witcher 3: Wild Hunt to May 19th, 2015.

We owe you an apology. We set the release date too hastily. It’s a hard lesson, one to take to heart for the future. We know what we want to do to make Wild Hunt one of the best RPGs you will ever play. And we continue to work hard to achieve just that. So, we apologize and ask for your trust.

Thank you for the all support you show us on a daily basis. We truly do appreciate it. It has fueled us in our passion since the start and will continue to do so.

The Board of CD PROJEKT SA

Amusingly enough, news came around the time this new trailer dropped online, but it just made me want to wait as long as it takes for the team to get it done:


 

Now, you could yell at CD Projekt RED to stop playing their own game so much and just get it out, but that would be a mistake. No game ships 100% bug free and this one is especially tricky. That extra three months should be enough for the dev team to tighten things up and make sure the launch goes as smoothly as possible. Remember, in addition to a digital version, the company is also making physical retail discs for two consoles and all of these have to run as smoothly as possible. Whatever issues are keeping CDPR busy are most likely affecting all three versions (or two, if you’re a PC diehard and console hater), but those of us who respect the developer know they’ll make it all work.