Another day, another MWRPG update. Actually, two updates so close together (this video actually dropped a few days back) is a GOOD thing, as it means the boys are getting closer to the end of all the bug testing and the game is going to get a release soon. And yes indeed, bug testing is TEDIOUS work. Strong men and women have thrown themselves from low basement windows up to the pavement while doing this thankless task, but if not for their sacrifices and valor, the games you play today would be chock FULL of issues. Er… well MORE games you play would be chock full of issues, as some of these huge AAA titles that ship out with mandatory online play are lousy with the digital pestilence. But, THIS game is s solo old-school JRPG, so I’d say the chances of it NOT running or being unplayable are slim to none. Huzzah!
Max Team is still hard at work ironing out any problems in their upcoming Monster World RPG. Fans of Monster World IV will get a grin going at this video in particular because it’s based on that a very familiar level in that great little game that never got a US release. Anyway, enjoy the clip, those of you who like what you’re seeing. Everyone else who just doesn’t get it… that’s alright. You’re still cool in my book even if you think we’re all weird or something like that. Hey, everyone needs a hobby, right?
Of course, I got a mighty (but appreciative and respectful) chuckle at Tommo’s really cool new iPhone accessories because as far as I know, there not a legal Sega Genesis emulator on the device (but Sega does have a bunch of games you can play if you’re an owner of Apple’s big deal popular everyphone). The iPhone 5/5S cases below cost $24.99 each and come in Genesis Controller, Genesis System, Game Gear and Saturn variants, all with a free themed screen protector. And yes, there are also clear cases for all the aforementioned consoles as well as a clear Sega Dreamcast case for those of you thinking that system would get passed over (nope- Tommo is on it, folks!)
As for those two Power Partner chargers below, as I don’t own an iPhone, but DO own many other devices that can use a charge from something worth showing off, yeah – I want one (or both!) of these babies. Just LOOK at them:
Yeah, I figured you diehard Sega fans would be licking your monitors and reaching for that wallet again. Anyway, each one is $69.99, comes with a free silicon case, has 2 USB type A outputs, up to 9000 mAh power, a Li-Polymer Lithium battery and PTC Smart Protection Chip to prevent overcharging. Nope, it won’t make you better at any games you’ll be playing on whatever you’re charging, but again, it sure looks really cool!
And how about that Genesis-themed Bluetooth speaker ($89.99)? It also looks incredible and made me laugh out loud because I imagine that kind of booming stereo sound would have made the Genesis or Mega Drive even more awesome with assorted game tunes and sounds warbling out of that Z80 chip from speakers that were better than those on TV’s of the era. Of course, given that it’s 2013, you can expect Bluetooth 4.0 compatibility and headphone jack support, NFC and aptX support, multi-pairing, A2DP Stereo Audio Streaming, AAC Audio Format as well as a built-in rechargeable battery. if this were 1989 or ’90, all that stuff would mean a set of speakers the size of a TV and the cost of a car engine most likely. So aren’t YOU lucky to live in the future?
Hmmm… that said… it would have been absolutely hilarious to have an AV output so those of us who still own a Genny could run a cable into that box and blow out a window or two playing Streets of Rage or Sonic and Knuckles, but I suppose that will be a DIY hack someone will get to eventually. Hmmmm… I wonder who could do that? Oh, right! *Crackle, Pop!* Paging Dr. Heckendorn!
…and some really BIG keys to type on if you’re really a scaredy-cat. Granted, Sega’s hilarious offshoot of it’s popular classic arcade game series is more fun to play for fast typists with nerves of steel who aren’t squeamish about a bit of digital blood and guts, but the game is fun no matter what your typing skills. Now, I’m from the two-to-three finger school myself (using more makes my hands confused because they all want to hit the same keys (stupid fingers!), but I’ve played the classic Sega Dreamcast game The Typing of the Dead with my untaught tapping skills and did pretty darn well.
Anyway, this gory great little game is on sale NOW through Steam for a measly $9.99 and yes, comes highly recommended if you’re camping out at home on Halloween and want something different to do besides the usual scaring the crap out of kids stalking your doorway for candy. Of course, in a perfect world, parents would get this game for their kids and keep them at home where it’s nice and warm, but hey – you can’t stop those little monsters from wanting to go on the prowl for free treats on NON-holidays, so I guess tradition wins in the end…
EDIT! Oops. There’s also a gameplay video up that I missed in my hurry to post this news, so it’s now below.
More precisely, I finally got back around to checking up on the boys at Max Team and they’ve posted that video slideshow you’re watching above with one eye as you read this text with the other. How DO you do that, I have to ask? It would sure make my job easier if you could teach me! Anyway, As you can see in that slideshow, the game is coming along really nicely and according to a post on the dev blog, the game is pretty much done save for the long and arduous process of debugging the game so it plays as great as it looks with no pesky issues slipping into the finished code.
The dynamic duo of Massimo and Fernando plan to pump up things in a big way once the game is ready for release and I’m betting fans of Sega’s classic Monster World games (I know a few of them including myself) will be all over this in a heartbeat once that download is posted. I still can’t believe they’re doing this in RPG Maker 2003, but such are the wonders of doing all your artwork by hand and not using only the assets in the program, folks!
Got two bucks handy and an iPhone or iPad? Of course you do! Like to dance? Absolutely (even though you only do it when no one is around. Yes, I do KNOW these things). Good. Go get GO DANCE, Sega’s new app that’s a pure blast of fun bound to liven up any get together with some cool dancing and plenty of competitive action.
While that budget price point means only two songs are included with the app (LMFAO’s Party Rock Anthem and Nicki Minaj’s Super Bass, more tracks are available (Flo Rida’s Wild Ones and Avicii’s Levels) as in-App purchases and more are on the way. The game uses the front-facing camera on your device to scan and track your face and torso allowing for some great and realistic dance action from your customizable onscreen avatar.
Yeah, yeah… I a bit late in picking this awesome deal up (it was released on August 6), but the RPG Trifecta Pack is all mine and I just saved a few hundred bucks in the process by not tracking down the out of production cart versions. Granted, the collector in me still wants to shell out for the two Genesis RPGs I’m missing from Super Fighter Team (I already have one of the few hundred copies of Star Odyssey here in the library), but this set will most certainly do.
Amusingly enough, if you happen to be the owner of a creaky PC from the last century, guess what? All of the games will actually run on any system with the following operating systems: Windows 8, 7, Vista, XP, ME, and 98SE (which is amazing but not unexpected, given emulation works well on any modern PC). Mac users? Well, you’ll need Mac OS X 10.5 and above. I don’t own a Mac, so I have no clue if that’s good, bad or ugly, but if you’re jumping up and down at home or the office, it’s all good. OK, I need to shut up and get downloading. Well, it’s only a 4MB file, so it’ll be quick, even on a crappy dial-up connection. Of course, I won’t get to PLAY any of these three until I whittle down my backlog here, so I guess this is an early holiday gift for myself – whee!
Yeah, that postcard to the left was promising back in 1996, but less than three years later, the Sega Saturn ship was about to come crashing to earth in a slow nuclear explosion. While the console did get a number of excellent titles, fans of the system in North America suffered through Sega of America’s leadership at the time that seemed to ignore some pretty obvious Japanese 2D imports in a few genres in favor of approving too many first and third party polygon-based games or imports that seemed “safe” bets if the right segment of the system’s audience was willing to buy them.
Combine that with some third-party games taking seemingly forever to arrive and Sega deciding to only ship limited quantities of the last few major games on the platform and having the gall to rub consumer’s faces in it for the best game on the platform (see below the jump) and you end up with a console that died a horrible death it really didn’t need to…
If you’re ancient enough to remember the Sega Genesis version of this classic Disney game, you’re probably pretty pleased to see it back and looking pretty amazing. In a way, it’s too bad this is going to be a digital download only release, as I could see this doing spectacular on a disc with a ton of bonus features, the original game and perhaps (as it’s a Disney property) Capcom’s upcoming DuckTales Remastered just to get people slipping in puddles of drool as they ran to their nearest game shop to pick up their copies. I know I’d run over a pack of old ladies with puppies if they were in my way. OK, I’d more likely leap over them or run around them than stomp on a few bunions. Those old ladies can be pretty spry and those swinging canes and yapping dogs kind of hurt when swung at one’s head a few too many times…
Usually, I save my biggest double-takes and jaw-drops for this time of year because of E3′s more surprising reveals, and yes there were a few doozies that put me in some poses most publicly shameful (or as shameful as one can look while watching a company dismantle its competition with a single internet video that crushes that competitor’s master plans). However, In the middle of all this E3 news and it’s talk of “interactively aggregate competitive materials” (Thank you, Corporate B.S. Generator!), thank goodness Super Fighter Team is on the case to keep me sane (but still picking up my jaw and eyeballs off the carpet)… Continue reading