Yaaah! When did this slip out? Oh, September 30? Well, I wasn’t paying attention, but this one’s on my list of too many games to buy and play. *Sigh*… well, given that I have the Genesis version here and have made it about halfway through, I know what to expect already. That said, the HD visual upgrade makes this one the one I’ll probably default to once it gets purchased. So many games… so little time, grrrr!
So, yeah – here we go. let’s see now: phone off the hook? Check. Clean underwear at the ready? Check. Ear out for UPS/Fed Ex in case I get some surprise packages from a PR contact (and/or my SUPER late Think Geek order that’s almost a month old, grrrr?): Check! I think I should eat something too, but I’ll pop into the kitchen while the game is installing and make something quick. Did someone say cheese pierogi with sauteed onions? I think that’s what my stomach was screaming, so that will get taken care of (thank you, stomach!). I think I have some (*ding!*) Gold’s Horseradish left. Hmmm… let me check… (*ding!*) Yep, with beets, at that. Okay, I’m set for the day.
Oh, that flower? It’s there because it’ll probably be the nicest thing I see all day. Back in a bit – maybe later this afternoon or evening with some sort of “I’m too %#$^@! scared to move” update. Maybe.
It’s almost here and yours truly will be popping up at a certain retailer bright and early to snap up my copy and trot back home so I can dive in feet first and come up for air with knuckles and hair all white from fear. Yay, fear! Hmmmm. I should e dreading this experience a bit more because I’ve not been really freaked out by any horror game in a while.
On the other hand, I’m knowing I’m going to enjoying seeing what The Creative Assembly has cooked up for people like me who’ve been following this from the shadows who want to go in cold and not have spoilers hitting us on the head because we hung out on the right message boards and want our “fun” spoiled. Of course, I’m less expecting this to be “fun” and more expecting it to be “Holy $#!+, I can’t take another step because I’m TOO damn scared, but that damn Alien is somewhere in the room, Gyaaaaaah!”…
Or something like that. (sings) The sun will come out, tomorrow… Hmmmm. I wonder if they sell cork panels at the K-Mart across from the game shop? I may need a bunch to line the living room with so my neighbors don’t keep calling the cops on me. “GYAAAAAAAAHHHHH!”
So, some early reviews are in and it seems that the reviewers that got it REALLY got it good and that’s a good thing. The ones that didn’t? Well, they came in looking for the wrong game and yep, boy were they surprised at the game not being what THEY wanted and what the developer intended. You have to love that sort of misguided missile writing, ladies and gents.
Anyway, as Sega seems to not like me, I’ll still be buying this one on Tuesday and reviewing it a bit later than the madding crowd that already has. But that’s just fine by me because I don’t plan on rushing this through at all. Nor one bit. Nope.
As for that eggy breakfast, Well… I’d like one of these, please. It can fit in the living room in place of that stupid recliner or the other chair that just dropped its lousy, crumbling cloth underside on the carpet like a misbehaving pet. Yuck. Anyway, I should probably catch up on some sleep over the weekend, as I’m betting Alien Isolation will be keeping me awake and creeping into my sleeping time for a while…
Flared Up, indeed! I just realized (okay, again!) that it’s OCTOBER (well, tomorrow!) and Alien Isolation is out in a week’s time. Eeek. Now, I have to do a coin toss and decide what to get, as there are a few other games coming that need to be played and I’m not sitting on a ton of money here (yet). As I know the big sites will all be reviewing the next-gen versions, I may play odd man out and grab the PS3 version just because I really want to see how that turned out and yes, more of you guys and gals out there still play games on your own PS3 or Xbox 360 than you do on those fancier newer machines.
Crowd Control? Nah, this one’s not getting a massive midnight launch and doesn’t need one at all. As this isn’t a crowd-pleasing first-person shooter in the Call of Duty or Halo vein and is in fact, a hybrid horror/sci-fi experience that looks to capture the spirit of Ridley Scott’s classic 1979 film, I’m betting there are STILL a small bunch of people out there who will go into this expecting a non-stop guided missile on-rails shooter or something the game isn’t. But it’s their own damn fault for not paying attention to the developer diaries and all those previews other sites have done for a while. Oh well…
Distress will come when this launches on October 7, 2014 for PS3/PS4, Xbox 360/Xbox One and PC and people buy it, get home and then get too scared to play past certain spots. I have the first film in a loop in my brain (I’ve seen it countless times and plan to watch it again before the game arrives just to set the perfect mood), so I know I’m going to love what’s here. Now, about that DLC and stuff that should HOPEFULLY pop up for everyone and not just be exclusive to certain retailers? Yeah, that’s my big gripe about this and other games that piece out content like that. It may be “what people want” (according to game companies), but this SHOULD have been one of those games that packed as much as possible onto that disc just out of respect for Alien fans who don’t want to miss out on ANY content but have no choice in the matter.
#AINope will be trending if I have my way, but I’ll very likely be far too busy ducking and weaving in my chair while playing Alien Isolation to do much social network socializing. Nope, I won’t be Twitching unless it’s involuntary and from the game creeping me out from playing past a certain point. No tweeting unless I’ve a police whistle around my neck and I’m calling for help before I throw a shoe at my TV screen. And definitely no facebooking at all, because that’s actually more frightening than any game ever made. Yaaaaaah!
Alien Isolation lands in stores and digital delivery systems on October 7, 2014 for PS3/PS4, Xbox 360/Xbox One and PC. Back with more ways to die horribly in this soon to be modern sci-fi horror game classic in a bit…
annnnnnnnd, make mine a triple, bartender. Or, “No more for me, thanks, I’m dyin’!”
Yeah, it looks as if there are quite a few ways to expire in Alien Isolation and I’m betting some of you won’t need a rocket to ride through space when this game launches on October 7, 2014 for PS3/PS4, Xbox 360/Xbox One and PC. Hopefully Sega and developer The Creative Assembly have been shutting out the trolls and paying attention to those of us who want to experience the game on any platform to see if it’s a worthy follow up to the 1979 film as intended and those expecting some run of the mill FPS with the license stamped on realize it’s not all about what they want and all about what the CA is bringing to the table in the horror/sci-fi genre. Respect is a simple enough word for this one and I’m in for the long haul as far as spreading the word if this one’s a winner.
Ah, the dreaded Season Pass rears its head in another game and yep, it seems that this method of squishing extra money out of gamers isn’t going to vanish at all unless people stop pre-ordering and buying that content, but that’s a tough sell with so many rabid fans of certain games stampeding into stores the minute something’s announced and looks good enough to buy on day one after some previews. Alien Isolation, already a strong contender for horror game of the year (well, in my book), is getting MORE paid DLC in the form of at least five Survival maps to be released over the course of six months. This should provided those of you who love more competitive experiences to challenge that leaderboard and share your survival stories with other players.
Me, I’m in this one for the story, so I hope in addition to the standard and Nostromo editions, we see a “Game of the Year” edition that packs ALL the DLC onto a single disc similar to how other publishers reissue their big games. I know for a fact that there are still people on the fence about buying this game despite developer The Creative Assembly’s track record and this game looking like the best modern Alien game to date. But hey, it’s the age of soapbox skepticism ruling the day (unfortunately) and yes, Sega not having a stellar track record in publishing previous Alien games. We’ll see where this one ends up on the list soon enough, but I think it needs more love for both the attention to detail and in helping kick this franchise back to life and one worth following. Alien Isolation is out October 7, 2014 for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
With The Creative Assembly’s Alien Isolation finally gone gold and set to hit retail game stores and assorted download sites on October 7 for PS4/PS3, Xbox One/Xbox 360 and PC, Sega is also kicking off a nicely scary set of videos (the first of which is below) asking one simple question: “How Will You Survive?”. As you can see, our poor heroine doesn’t make it through all 55 seconds of this first teaser, but this isn’t the only way to go, from what I’ve been reading.
Well, now that you’re on the hook (Ouch. Pun intended? Maybe.), you’ll want to tune in to the next in this somewhat hypothetically fatal video series. Me, I just want the game to arrive so I can finally play it and see how it fits in with the original film. I’d gather part two will drop next week, so I’ll have that posted along with more commentary that’s guaranteed to not change your opinion on whether to buy this soon to be classic or not…
Note: This isn’t at ALL a “complete history” of the console. It’s just more random off the top of the head wistful reminiscing!
For one brief, shining moment (well, that moment lasted three years or so), Sega has many of us gamers on the edge of our seats and extremely happy about it. Once the US arm of the company deemed the Saturn “dead” and started peeling away support for it, there was a gap of time where we were wondering what was coming next. When whispers of a new and more powerful console code-named “Katana” started getting traction in the game press, followed up by early screenshots of works in progress, some fans were trumpeting that upcoming console as a redemption and return to form for the company and in Japan, while Saturn games were still being sold, it seemed that everywhere you went in some spots, ads popped up announcing something was coming from Sega that would be new, unusual and exciting. And oh, was it when it finally did arrive… Continue reading