ADR1FT Could Be The Best PR For VR

With Virtual Reality slowly but surely making its way (once again, but new and improved – “this time for sure, presto!”) to gaming and other entertainment experiences, it’ll be the early games that will be the ones that make or break the format. Granted, common sense says new experiences aren’t going to be flawless and in terms of games, technical bumps and grinds are commonplace for first wave software. That said, VR needs to be as flawless as possible so any complaints are rendered mostly moot and allow developers to strut their stuff from the get-go as they start off with good games and make them better as time marches on.


Three One Zero Games’ ADR1FT is looking like it’ll be not only a go-to game for those dipping a toe into the VR pool, but also an experience non-VR using gamers looking for something impressive to play and show off should dive into. Since my last time with the both VR and non-VR enabled versions of the game way back in March, the dev team has made some major changes to the visuals and tightened up the gameplay even more. Thanks to Unreal Engine 4 and some mighty programming skills, the level of detail here is even more astounding. This is especially noticeable in the PC version, where using an Oculus Rift headset I spent about half an hour floating around and checking out as much of the destroyed space station as I could while keeping as close to air canisters and air supply points as possible.
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The Guest Hands-On: Quiet Hell Hotel Holds Soviet Science Hostage


teamgotham_blackMadrid-based Team Gotham is a four-person studio that’s cooking up an unsettling Unity-powered first-person adventure game called The Guest that’s headed to PC at some point next year via Steam thanks to publisher 505 Games. Set in 1986, you’ll step into the shoes of Dr. Evgueni Leonov, a Russian scientist who wakes up in a strange Massachusetts hotel room that seemingly has no way out. In true adventure game fashion, searching for clues and items to combine and use come heavily into play as Leonov needs to problem solve his way through a number of scenarios as he uncovers what’s going on. Locked doors, batteries, scraps of paper, coat hangers, assorted tools and more could be studied and collected with everything you can carry having some use at some point during the game.


The time period The Guest is set in means there are no handy cell phones to use to ring for help (and no cliched “I can’t get a signal!” moments either) or other modern tech on hand. All the good Doctor has are his frazzled wits and anything you find while scouring the rooms you explore. The demo at 505 Games’ NYC event was a short enough teaser to be extremely intriguing as it showed off some initially simple but extremely well done puzzles and a wild bit of business that sort of resembled a panic attack Leonov has when he accidentally locks himself in a bathroom. The resulting freak-out made for a nice jolt and the only way to get it to stop was to find and use some pills stored in the bathroom’s first aid cabinet. How Leonov got to that hotel is explained during the demo, but you definitely don’t find out what the heck is up with his room being as weird as it is.

Team Gotham’s use of Unity here is quite stellar for such a small team. The game has a nice realistic look yet shouldn’t be at all demanding on some lower-end gaming rigs. Other than some newspaper and magazine clippings, objects can be rotated and examined to simply read their labels or to uncover additional clues. Yes, items need to be combined in order to succeed, so be prepared to turn one of the aforementioned coat hangers into a handier lock pick at some point. While not a “horror” game at all (at least as far as I was able to see), the mixture of waking up in a half-trashed hotel room, the need to medicate Leonov on occasion and the cryptic news clipping and other clues he finds give The Guest a nice psychological vibe. While the game should have appeal to anyone looking for a finely crafted first-person game that’s not all about shooting up monsters (or anything else for that matter) fans of hidden object games who want something more cerebral should also take interest in this one as well.

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So far, this one’s PC only but it’s easy to see at least one of the big three wanting to add this game to their lineup. Given that The Guest is planned to be Oculus Rift capable at some point, it’s a no-brainer for Sony to want to add this to their Morpheus games lineup. Or at least that’s what I’d be angling for if I were picking potential indie hits at SCEA. While they only have a handful of titles on the way 505 Games is on a roll with a very strong lineup. With The Guest, ADR1FT, How To Survive 2, and Indivisible coming, it’s going to be a good selection of titles for gamers who want variety in their experiences.

Pocky & Rocky With Becky On Virtual Console: Bust Up Cute Baddies, Not Your Wallet


Given that complete used copies of the low production run Game Boy Advance title Pocky & Rocky With Becky can fetch over $200 and new/sealed ones over $300, Natsume finally getting the game out on the Wii U Virtual Console is a great thing for those who missed out on the game and don’t have hundreds to drop on a copy these days.


For a fraction off those ridiculous auction prices (and yes, the Japanese versions of that cart run a lot more) you can get all the deceptive cuteness the game delivers along with harder than you may have thought gameplay. Well, the game isn’t really that difficult. It’s just that one hit from any enemy will knock Pocky, Rocky or Becky out of action and if you lose all your lives, you’re restarting from the beginning of one of the seven stages. Anyway, that’s your heads up for this one. Natsume has been on a nice roll of getting a few GBA titles onto the eShop such as this one, Harvest Moon: Friends of Mineral Town and the great, under appreciated RPG, Car Battler Joe (which also comes highly recommended).


Other Natsume GBA games headed to the eShop are Harvest Moon: More Friends of Mineral Town along with the two Medabots games, Medabots Rokushu and Metabots Metabee. All three should be popping up in the eShop in North America later this year. Alrighty then, let me let you get yours. Off and away with you now – you’ve got some cool (and now cheaper) games to buy and play.

Review: Persona 4: Dancing All Night

P4_DAN_coverPlatform: PlayStation Vita

Developer: Atlus

Publisher: Atlus USA

# of Players: 1

ESRB Rating: T (Teen)

Official Site

MSRP: $39.99 (Standard Edition), $79.99 (Disco Fever Edition)

Score: B(80%)

Kanamin (24) 

Sure, the premise is supremely goofy and practically guaranteed to make some of the more obstinate old-school fans of the long running Shin Megami Tensei and Persona franchises get a bit cringe-y. But Persona 4: Dancing All Night manages to shake off most any negative vibes thanks to it not only being a pretty decent rhythm game, but a really well-made spin-off to the Persona 4: Golden (that’s also gotten a pretty darn good 2D fighter with an even better follow up). Keeping the surviving characters and situations from P4 intact and working them into the game’s plot was an inspired touch that’s hopefully going to sell those gamers who are only buying this for music and gameplay into picking up P4:G at some point if they’ve yet to.

On the other hand, if you go into P4: DAN with skeptical intent, don’t expect to be knocked off your feet by the game’s premise, how some characters act and the overall gameplay that may not be your cup of tea. Fully enjoying this one means throwing caution to the wind, diving in feet or face first and letting the music and atmosphere wash over you like a sudden summer rain shower. Continue reading

Albino Lullaby: Horror Minus Most Of The Expected Is Still Somewhat Frightening

Albino Lullaby logo 

Ape Law’s oddball psychological horror game Albino Lullaby has no blood and gore splattering anything and not a single jump scare to rattle your cage as you explore its bizarre, stylized maps. What it does deliver is a downright creepy vibe, some room-twisting shenanigans and those weird creatures called “Grandchildren” that may or may not freak you out whenever you encounter them. Okay, they will freak you out if the sight of what looks like a man-sized finger with the face of what looks like a zombie version of one of Team 17’s Worms games is something you find scary. And yep, you can even buy stuff with those faces on it that include throw pillows and a travel coffee mug.


Currently available on Steam, this episodic first person adventure released back in September is timed perfectly for the season, what with the weather getting chillier and Halloween haunting just around the corner. Playing as an accident victim who wakes up in a very weird town, part of the game is discovering where you are and how the hell you’re going to get out. The game’s bold use of Unreal 4 in such a stylized manner has the surreal, gaudy Victorian meets scratchy modernist environment look like a bad dream come to life. Continue reading

Kromaia Ω: Kraken Empire Sets Its Sights On The PS4

Kromaia Omega logo

Kromaia PS4Indie developer Kraken Empire‘s formerly PC-only open space shooter, Kromaia, is getting a makeover for the PS4 this fall in the form of Kromaia Ω (Omega). The visually stunning sleeper from last year was one of those games that was well worth tracking down just to get one’s mind blown by the visual style and surprising depth for an arcade-style game.

The game will get both a retail and digital release, which is a bit surprising on the surface. But it seems that the big push to digital-only that’s been going on for a while isn’t the best thing for some niche titles like this that deserve a wider audience, some of whom prefer the choice of how they get their games. Rising Star Games deserves huge thanks for thinking of consumers this way,although it would be even more awesome to see all of their PC games get this console retail/digital treatment a some point. Continue reading

Tales of Zestiria Hands-On: Old Reliable And The New(ish) Platform

Tales of Zestiria logosmallblk


In the case of and for Namco’s long-running Tales franchise, familiarity certainly doesn’t breed any contempt at all. Some hands on time recently with the PlayStation 4 version of Tales of Zestiria reveals producer Hideo Baba and the development team at tri-Crescendo in fine form with a game that’s a throwback to Tales of Phantasia and its more epic medieval fantasy approach in terms of character design and settings. There are also some changes to the combat system and even better, battles now play out on maps without those brief transitions from previous games in the series. Continue reading

Gallery: Adventure Time: Finn and Jake Investigations


This gallery contains 16 photos.

  All I know is there had BETTER be a line in Little Orbit’s upcoming Adventure Time: Finn and Jake Investigations where someone says to Jake (and that someone should be Finn) “Forget it Jake, it’s Chinatown…”. Okay, I’ll still … Continue reading

20XX: This Mighty Number’s Going To Be Mega, Man!

20XX banner

If you’re a Mega Man fan who’s cranky that Kenji Inafune’s “homage” Mighty No. 9 has been delayed until next year, you might want to poke your mouse over to Steam pronto and check out 20XX, the upcoming 2D side-scrolling rogue-like platformer from Batterystaple Games currently in Early Access on Steam. That alpha version will soon be getting boosted up to beta status next Tuesday, but what’s here is very playable and well on the way to being an instant classic any MM fan would love. 20XX is a mash-up of familiar gameplay with rogue-like randomness to the levels and lots of loot to collect. It’s also old-school tough, great looking and a ton of fun to play.

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OMNIS – The Erias Line: Elyn Studios Needs You To Back Their Dark 2D RPG

OMNIS logoSome crowd-funded game projects tend to be hit or miss affairs when it comes to getting backers. Get enough (or too much) buzz for a silly little meme game that’s got an much depth as a broken pencil point and you can rake in money like as if the wind is blowing it fiercely through your front door.

On the other hand, work hard at a bigger but not hugely promoted game in a familiar but quite packed genre and you get a slight breeze of contributors that drift in at not a quick enough pace to make that funding target.

Newcastle upon Tyne-based Elyn Studios is hard at work on a pretty cool game called OMNIS – The Erias Line, and you should probably go check out the demo over on Indie DB because while still a work in progress (there’s a fair amount of placeholder art), the game is coming along really nicely.


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