New Batman: Arkham Knight Gameplay: Something to Tide You Over While You Wait A Little Longer


 

“Why so seriously delayed (again!)?” Actually, at this point the game looks so phenomenal that it’ll get snapped up even if it slips into the holiday season. I’m gathering this latest wait is due to the developer making sure the game will run as smoothly as possible out of the gate without the dreaded day one patching issues many games slap players in the face with. I’m wondering just how much better things would be if this was a completely single-player game with no online play, but such is the modern videogame development cycle that allows for DLC, season passes and other stuff that needs to work right out of the box or it’s unhappy campers complaining all over the internet. Well okay, it’s not THAT much longer a wait, but I can see a few Bat-fans leaping around and huffing and puffing in their hockey pads.

Project CARS Skids Off-Road Into May

While this latest delay may seem like “bad” news, developer Slightly Mad Studios is letting gamers know that the game is pretty much done (99.9% is certainly “pretty much done” to me!) and just needs that extra QA love so it ships across all platforms ready to run out of the gate:

“Despite our long heritage and pedigree in making critically-acclaimed racing games, Project CARS is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9% complete, the remaining 0.1% attending to small issues and bugs has been tricky to anticipate. We’re absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that’s what they’ll receive” said Ian Bell, Head of Studio at Slightly Mad Studios. “Again, we want to thank our fans for their support and patience on this matter. There’s a high expectancy from racing fans around the world that Project CARS is going to be an exciting new contender in the simulation racing space and we firmly believe gamers deserve it to be in its most complete and polished state when they come to play it on day one. And since the gaming community is our primary focus and has always been at the heart of the project during development, we would like to offer some free content to all players as compensation for this short delay and as acknowledgement of how grateful we are. This gift, that we’re sure is going to excite fans, will be available from day one and revealed shortly. Keep an eye on our website for more info.”

To me, this reads “We want the console versions to ship out with hopefully zero need for day one patching, particularly the Wii U version.”, which is a good thing at the end of the day. Given the release of certain other high profile racers plagued with bugs (notably Sony’s DriveClub and UbiSoft’s The Crew), seeing Slightly Mad take the extra time to add that bit of extra polish their game up is a good thing. I’m holding out the Wii U version will get some love and respect, as Nintendo just can’t seem to get a break when it comes to good marquee racers that aren’t Mario Kart 8. Yeah, yeah, it’s lightning fast, looks phenomenal and most of all is FUN to play. But at my age, I tend to like my racers a bit more grounded in reality.

Okay, back to holding my breath for a bit longer, which is tough to to with a sore throat, mind you…

ADR1FT Hands-On

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Do this writing about games stuff for a long enough period of time and you learn to go into every media event with no expectations. This time-built wisdom will pay off when you’re completely surprised by a game you’ve heard about in bits and pieces that’s shaping up to be a must-play title. ADR1FT was one of those games I’d heard about since its inception, but held off on writing a single word about until I was able to spend time with a demo. That happened yesterday thanks to 505 Games giving it a big screen premiere in two separate events for Boston and New York City games media. The Unreal 4 powered game headed to PS4, Xbox One, Steam (and yes, whatever rigs Oculus will run on) is one of those first games that leaves you breathless for a few reasons.

“SURVIVOR DETECTED”

The game’s story is a straightforward and simple tale of survival. You’re an astronaut who wakes up stuck in a damaged EVA suit on a heavily damaged space station orbiting Earth. Gameplay revolves around locating air supplies, repairing your suit and finding out just what happened that left you the only survivor. Part mystery, part survival game and all stunning to look at, it’s clear that ADR1FT has a mission in changing some perceptions about modern gaming. Sure, that sounds like an overly lofty goal. But again, it’s a case where if you see and play this one, you’ll “get” why it’s such an important release for its developer and publisher… Continue reading

The Witcher 3 PAX East Gameplay Trailer: The Cure for Everything, In Seven Minutes Plus

So, I’m home today and feeling lousy as I deal with this evil throat, which seems to be clearing up a bit more, but not before giving me some guff and beige-green colored stuff to cough up. Yuck. Anyway, this PAX trailer for The Witcher 3: Wild Hunt made me feel better as I watched it, but I’m not quite ready to go monster hunting just yet. I’m trying to figure out which body part to sell so I can play this game when it comes out, but that’s another story for another time. Anyway, let me get back to my recuperation, as I’m way behind on a lot of stuff and can’t get much done if I’m sick as a dog. *Woof!*

Batman: Arkham Knight “Gotham Is Mine” Trailer: Everyone Wants a Piece of the Pie


 

With Rocksteady knocking things out of the park with their best work to date and Scarecrow doing his best to make Batman’s life a living hell by gathering up the worst of his Rogue’s Gallery, Batman: Arkham Knight is clearly going for instant classic status. All that in-game engine visual bliss on display means the game will look phenomenal on anything it runs on and that new Batmobile just makes me wish it were a real ride. Well, just so I could say I saw it blaze by while I was out strolling about to the store. Hey, you put me in a cape and black costume and I’m going to go home and straight to bed. Sleepman to the rescue! See you in your dreams, ladies and gents! Yeah, that’s about all the heroics I’ve got.

Anyway, Batman: Arkham Knight hits retail and digital shops for PS4, Xbox One and PC on June 2, 2015. That’s not to far away at all, really. Just one big super-nap for Sleepman! I’ll see you in a few months, folks. It’s Rip Van Winkle time, Zzzzzzzzzaaaawwwww! *snnxxxx* Zzzzzz!

Tower of Guns Trailer: Shooting Stars (and Everything Else) Via Digital and Retail

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While digital games are great, the fact remains that not everyone who wants to play them can do so and more games need both physical as well as digital releases. Grip Games is getting right up in everyone’s alley with Terrible Posture Games’ Tower of Guns. The fast paced arcade-like first person shooter that made a digital splash last year on Steam, now headed to PC, PS3 and PS4 as a retail release. Xbox One owners get a digital only release, as Microsoft seems to believe everything is hunky-dory with the download-only releases and discs are a bad idea for an indie game that’s so short. Or something like that.

Anyway, while I jump up and down happily about this news, you can read a bit of the press release:

Always a fresh experience: Random enemies, random power-ups, random bosses, tons of unlockable items and weapons…even random-level compositing! You never know what to expect when you sit down in front of Tower of Guns.
Crazy powerups: You’ve played first person shooters where you can double jump, but have you played any game where you can centuple-jump? In Tower of Guns, with the right items, you can!
Gun-modifying madness: A gun and its qualities aren’t tied together in Tower of Guns. Do you like rocket launchers? You’ll like them more if you’re lucky enough to stumble upon a “Shotgun” modifier. A rocket-launching shotgun is very satisfying.
Single sitting full experience: For all of those who have too many games (or too little time) this is a game you can pick up and play again and again, without remembering where you were or what you were up to. If you’re gonna win, you’re gonna be able to do it over your lunch break.

That’s a big if though, it won’t be easy…

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While there’s no exact release date, the deal between GRIP Digital s.r.o. (digital version) and SOEDSCO (retail version) means more people will be playing and enjoying this one and having a blast. Once a release date zips into the inbox, expect an update.

Dark Souls II: Scholar of the First Sin Trailer: Die Learning to Die

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Coming to PC, PS4, PS3, Xbox One and Xbox 360 on April 7, 2015, Dark Souls II: Scholar of the First Sin will bring FromSoftware’s hard as hell-made nails game to those new consoles with a number of changes and improvements over the original release. For those rolling their eyes about the prospect of repurchasing the game just for spiffier visuals and every bit of DLC content included for free, fear not. Enemy placement throughout the game is vastly different and their AI has been dialed up even further.


 

Additionally, the number of enemy mobs has been increased, making the already challenging game much more so. All that and it seems that both offline and online players will have to now worry about a super-tough new foe that can invade their games with intent to do them in. Online fans looking for a fight will love the now 6-player PvP, although “love” is kind of a subjective term here. There’s nothing quite like being invaded mid-game by a bunch of people who you don’t know who may or may not be wanting to help you adventure.

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Finally, that subtitle refers to an all-new NPC who’s chock full of information and meeting up with him will no doubt lead to new areas and content in the game. As you can see here, the official Dark Souls II website has announced a new patch for current owners of the original game that adds a ton of new features and content that will prepare players for the April release of Scholar of the First Sin. The great thing about all this is this reworked version of Dark Souls II is not only geared for veteran players who’ve mastered the game, but new players who want to see what all the fuss is about.

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Yes, From has also added new NPC’s who can assist new players with the ins and outs of survival in such an unforgiving world. But don’t expect casual hand-holding or an assist if you bite off more that you can chew. The latter is what the assorted not so wee beasties are supposed to to and I’m betting plenty of players old and new will become meals off wheels when Dark Souls II: Scholar of the First Sin arrives in about two months.

The Witcher 3 January Update: Some Hot Stuff To Kill the Chill…


 

You know something folks? I just absolutely love that I can fall asleep every night knowing that The Witcher 3: Wild Hunt is going to be one of 2015’s best games on anything it appears on. CD Projekt RED is going to get plenty of people hot under the collar and a few other places for all the right reasons when this game finally gets into the hands of eager gamers on May 19, 2015. In case you’ve been wondering why this one’s so late, the delay is so the dev team can squash any nasty bugs that would stop players from fully enjoying the experience. They could more than likely ship the game sooner and patch it up over time. However, given the troubles plaguing other AAA games from last year that did just that (you know who you are), I’m betting CDPR wants to avoid the wrath of fans complaining them to death on message boards worldwide. Good for them for wanting to get it all right, I say…

Project CARS’ New Trailer: Stare Into The Skid!


 

Nope, I didn’t forget about you, Project CARS. I’m still holding out hope that the Wii U version is as wonderful to play as it’s promising to be and makes those who only own that console and not an overpriced gaming PC at least happy to have a decent licensed racer. While other consoles and PC have gotten some stellar realistic racers, the amount on Nintendo’s home consoles is embarrassingly low. Well, the amount of GOOD licensed racers, to be precise. Yeah, yeah, I’ll check this out on the PC, and PS4 at some point. But my Wii U needs this game just to shut down the haters who don’t own one who still think it’s “underpowered”. So, Bandai Namco Games… let’s do this! March 2015 is rolling up sooner than you think…

DmC Devil May Cry: Definitive Edition – Dante’s Return-O…

Oh, I kill me with these puns, don’t I? Um, don’t answer that. Anyway, both Capcom and the supremely talented development team at Ninja Theory took a tremendous deal of grief and worse from some gamers when DmC was announced and that very different Dante graced that mockup mugshot poster. While the fanboy ire raged and internet fires blazed up on message boards, the game’s development continued as developer and publisher pretty much ignored the haters as they made the game they wanted to make. For the most part, the new game was solid, fun to play and like every other game out there, not without its flaws. Still, it must have moved enough copies to warrant a major upgrade to new consoles as PS4 and Xbox One owners are soon going to see DmC Devil May Cry: Definitive Edition smash onto those consoles in March.

For some gamers who’ve already played this one on the older consoles, the idea of shelling out $39.99 to play it again may seem like a not so hot idea. However, Ninja Theory and Capcom intend to deliver to old and new players buying in a game that’s vastly improved over the previous version… Continue reading