Child of Light Making of Part 3: Same As It Ever Was, No Matter What You Play It On…

 
Ubisoft is really pushing these making of videos to show that Child of Light will be the same gorgeous visual experience across every platform. Given that all the consoles it runs on support HD resolution (and of course, PC as a given run at higher resolutions anyway), it’s clear that the game will be a feast for the eyes no matter what it’s played on. I’m now leaning towards the Wii U version as noted before just because it’s the easiest console for me to update from a wi-fi spot and get games for as well. Decision made! Now, it’s just less than a week of waiting to go…

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Dark Souls II PC: Dead-ja Vu All Over Again… PREPARE TO BUY!

 
Well, SOME of you are already downloading or playing this as we speak (wait, we’re back on speaking terms? Okay, fine!), but to the rest of you holdouts with decent gaming rigs to run this who are on the fence, you need a kick in the pants (well, a light one, as I don’t want to get on your bad side again). Just BUY it and prepare for a super tough but rewarding game experience. A bit to a great deal challenging for new players, but a total corker if you love games that test you and don’t even bother to hold your hand as you explore at will.

Dark Souls II doesn’t tell you much other than “here you are, find out what to do on your own” and to some, it will be the ultimate in “PAY ATTENTION!” game experiences because once you take your eyes and ears off the ball, something is going to come out the darkness swinging something heavy and dull or heavy and sharp and your poor avatar gets knocked off, down or into something that kills it. Oops. You’ll learn to appreciate dying here whether or not you play the game with other live players dropping in to invade your game.

Watch_Dogs on PS3: Solo or Online, It’s Looking Like A Winner For Ubisoft…

 
Hey, I may not have a decent gaming PC (yeah, I’m not all that willing to blow food and bill money on 3D card upgrades, a new monitor and all sorts of stuff just to say I can play a game for graphics first), but my PS3 still gets the job done just fine. Anyway, Watch_Dogs may have been delayed for a bit, but I don’t mind (or care) at all if it means the end results will be even more finely tuned. Now, I’m not at all interested in this as an online experience because I’m a story first kind of guy. So, I’m most likely going in with no intentions of spending a second playing with or against others when this finally hits stores.

 
Granted, given that Verizon is forcing everyone in this area to update their service to whatever higher speed connection they’re going to replace all the land lines with (and you should read their lame-ass excuse for doing this), I’ll be finally able to get on PSN with my old fat model PS3 (I’ve been using my Vita at a few wi-fi hotspots to get games and updates for that system). I can’t even imagine all the game patches and updates waiting for my poor hard drive, so I’m probably going to need an external drive before that big communication change occurs. Oh well, enforced evolution… do your stuff, I guess…

Skylanders Trap Team: Your New Fix Lands This October With Even More Innovation!

 
Aha! Activision WAS being pretty stealthy this year at Toy Fair. Nothing to show ON the floor and I didn’t ask for an appointment at the booth this year (nor did I get an invite), so I figured they were taking the year off to retool for next-gen fun. Nope. Here’s this year’s blast of “We’re going to get your money and a LOT of it”: Skylanders Trap Team, rolling out in October for consoles (PS3, PS4, Xbox 360, Xbox One, Wii U, 3DS) , but of course, pre-orders kick off earlier (April 23, 2014 here in North America). Press release below the jump, gallery coming tomorrow, as I’m running late today and need to zip back home… Continue reading

Lords of the Fallen Gameplay Trailer: Been Around The Block Much Lately?

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A-ha-ha, little joke there. I figure if you’re going to be playing Lords of the Fallen, you’ll probably want to consider learning where the “BLOCK” button is on that controller or keyboard and learn to USE it wisely so you don’t end up like our poor test subject above. That, and knowing when to dodge or roll away from blows will more likely than not keep your character healthy and breathing for as long as possible.

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Of course, the Dark Souls/Dark Souls II crowd KNOWS this, but this isn’t that game at all, just the same publisher getting out a game that will have some making the usual comparisons just to waste time before they actually play it (if they actually get around to playing it)…

GRID Autosport Trailer: Probably The ONLY Time You’ll See These Cars Moving Slowly…

 
Codemasters’ Racing Studio certainly hasn’t been sleeping at all, getting this new GRID game out in less than a year since the last one. While this PC footage looks incredible, I’m gathering the game will also look quite lovely on whichever consoles it appears on. Namco Bandai rolled this one out as one of many upcoming surprises and with a June 24 release date in the US (June 27 in Europe), it’s sure to be one of those games of summer that keeps a few folks indoors sweeping around turns and playing passing games with that pesky AI and/or peskier live players.

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GRID_Autosport PS3 2D rgb pack_ESRB RP EF GRID_Autosport XB 2D rgb pack_ESRB RP EFI initially noticed that no console news popped up in that video, but I can’t imagine this series skipping home systems at all. Aha- poking about on the press site I see it’s also coming to PS3 and Xbox 360, so no worries at all about the series leaving out a rather hefty chunk of its fans. Anyway, updates to come, of course. Color me grinning and imagining gliding around a bend at 100MPH or so…

Dragon Age: Inquisition Gameplay Trailer: October Will Be A Nice Month To Take Off, I’d Say…

 

DA_I_posterWell, now. BioWare and EA want you to know that you probably should take October off. Well, not ALL of October nor ALL of you reading this post, mind you. However, if you own a decent gaming PC, PlayStation 3, PlayStation 4 Xbox 360 or Xbox One and happen to also be a fan of epic-length role-playing games… yeah, start making plans, people. Dragon Age Inquisition rolls out in North America on October 7 and in Europe on October 10, meaning you have a week during the beginning of the month to get your things in order and prepare yourself for whatever script you’re going to run on your boss to get out of that job for as long as possible (while still collecting a paycheck, of course). Or you could just move whatever vacation time to October in order to spend that time (and a lot less money) buried in all that wonderful hard work on your system of choice.

Naturally, there will be standard and collector’s editions of this one and of course, the inescapable pre-order bonuses and DLC that add to the experience (and help beef up the games sales figures early on for some guaranteed big numbers). I still prefer walking into a game shop to buy physical product, so I wish there were a way to get that DLC, as I happen to have a crappy online connection and other than the Wii U (which has a screen on its GamePad), no home console is built to lug around to a wi-fi hotspot to get games, game content and updates, which is too bad. Of course, this game isn’t appearing on Nintendo’s beleaguered console at all, which is also too bad. Anyway, if this gameplay trailer is any indication, DA:I will be a pretty spectacular experience (to put it mildly!)…

Child of Light On Wii U: Same Game, Different Console (Get It And/Or Get Over It!)…

 
*Sigh* Ah, the internet… home to fools with busted soapboxes and lousy opinions, all in the name of… something. Anyway, YES, the Wii U version of Child of Light is going to look exactly the same as the other versions, yeesh. That UbiArt Framework and the lovely hand-drawn art in the game will run on any modern console as well as anything next-gen and any decent PC. But try telling that to the trolls out there and all you get is under-bridge bile drippings from people who haven’t touched Nintendo’s console and don’t intend to.

 
Frankly speaking, screw those dolts, I say. As a multi-system owner and longtime gamer, I’m still trying to decide which system to get this one for, but I’ll play and review it on the Wii U if I have to just to have another game for that system that needs to get MORE of them this year. Anyway, April 30th is the big day and hopefully, this version won’t get slapped with a last-minute delay or anything else that will get the skeptics babbling from their stinky toll-haunts under every local bridge. I don’t normally wast my space on people like this, but after overhearing some inane anti-Wii U drivel today, I had to put my foot down before I put it up someone’s read end.

 
That and the last living thing I actually kicked was a REALLY slow pigeon a bunch of years ago. Hey, I was in a hurry, it was in front of me trundling along like an over-sized inchworm with wings and it wasn’t a “kick” at all… it was more of a foot-lift and bird shift to my right as I zipped past.

Old Stuff Resurfaces – My Photobucket Account Lives!

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Yikes. I’d almost forgotten about Photobucket until I was digging through some debug console games to rephotograph and recalled I have a kind of inactive account there. “Thanks” to facebook’s nosy ass “Hey, you can and SHOULD connect to EVERYTHING so we can place ads all in your face in your feed that you KNOW you want to see!” (Oh, kill me now. Or them, preferably), I’m now reconnected to my old crap in photo form and it’s nice to see some of that old stuff without having to dig through the stacks.I think I’ve presented this stuff previously, but nostalgia is good for you, I say.

Anyway, that’s Rent-A-Hero #1 and Dinosaur Hunting for the Xbox (two games that never got an official western release) along with Stolen, an interesting and ambitious game that killed the developer that made it after it tanked at retail and among critics. The last image is Combat Elite: WWII Paratroopers along with the “action” figure I got with the debug builds. It seems to look just like ex-President George W. Bush (as some who’ve seen it up close and personal have commented, usually while chuckling a bit). I’ve got a bunch more stuff here, but need more time to write about it, a helper monkey to do stuff so I have more time to write and yeah, a better camera to take better photos with…

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Child of Light Making of #2: Music and Sounds Get The High Note This Update…

 
Equally as important as the plot and lovely visuals are the music and sound effects in Ubisoft’s upcoming soon to be classic Child of Light, and as you can see above, all those pieces are indeed falling exactly where they need to. It’s clear that this project will be one for the ages as well as a great first game made with UbiArt Framework (which needs to get into the hands of a few other developers just so we can see how different art styles hold up to the new tech). April 30th is when this one comes out for PC and consoles, so keep an eye peeled, I say…