Adventure Time: The Secret of the Nameless Kingdom Goes for the Gold!

Adventure Time TSotNKDeveloper WayForward Technologies is finally all done with Adventure Time: The Secret of the Nameless Kingdom, sending the game off on its merry way to be cleaned and pressed and ready for its November 18 launch on the PS3, Xbox 360, PC and Nintendo 3DS.

How will it stack up to previous Adventure Time games? Ooo, I bet Finn or Jake know… but aren’t telling a single THING because they want you all to be kept in sus-pense until the game drops into retail and onto a digital delivery site near you. Personally, I’m a fan of both the developer and the show, so I’ll play this any way ’til Sunday just for laughs. WayForward rarely disappoints with its games, so I’m going in with half a smile on my face just to give the experience some extra, um… sus-pense!. Say, you look like you’re starving – have some screenshots:

BananaHurl FinnBananaFireAntsShelby Hack IceKing&Finn SlumberPrincess SPWolf

Um… okay. You didn’t HAVE to eat them all at once, greedy! Well, back in a bit with some impressions, then.

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Assassin’s Creed Unity Phantom Blade: Wear it With Hide!

Assassin's Creed Unity Phantom Blade
 
Leave it to McFarlane Toys to bust out another cool collectible for you Assassin’s Creed fans out there. Well, you can’t wear this Assassin’s Creed Unity Phantom Blade (available now!) with pride in many if not ANY urban areas outside of part of a Halloween outfit. You’ll probably have to do some face-down explaining to the local authorities if you do walk around sporting this all stealthy-like. Not only does this think look like part of some past century assassin’s getup, that crossbow and retractable blade actually work (although they’re very non-lethal). As I live in New York City, I’d be socking this one on a shelf somewhere and not wearing it strapped to a wrist for a subway ride downtown at all. Some poor commuter would think I was a poor Travis Bickle wannabe and ring up some overzealous MTA cop and the next thing you know, I’m all over the local news for all the wrong reasons.


 
Still, for $59.99, you’re certainly getting something that’s going to be a conversation piece whether or not you decide to wear it while out and about. In addition, the Phantom Blade also includes a bonus code to download the French Cavalry Pistol in Ubisoft’s upcoming Assassin’s Creed Unity for the PlayStation 4, Xbox One and PC, set for a November 11, 2014 launch. If you’re grinning like a Cheshire Cat right about now, you’re probably already buying TWO of these online or planning that trip to your local toy retailer to snap one or more of these up. Ubisoft and McFarlane Toys like that about you quite a lot, you know…

-Greg Wilcox

Review: Dungeon of the Endless

DotE Banner Platform: PC
Developer: Amplitude Studios
Publisher: Reverb Games
# of Players: 1 (Online 1-4)
Release Date: October 28, 2014
ESRB Rating: N/A
Official Site
Score: A (95%)


 

If you’re one of those people who thinks games have gotten too “casual” these days or you’re just looking for something meaty and stupendously challenging, Dungeon of the Endless would like a word with you before it puts you into a corner and makes you cry for bit. If you haven’t smashed your PC with a sack of hammers, you’ll pick yourself up out of that teary heap, stomp back to your computer and try again with gritted teeth and fresh resolve. Amplitude Studios’ brilliantly designed and gorgeously old-school experience mixes a bunch of genres, takes the developer’s famed 4X gameplay and makes it even more appealing than before. Of course, the game’s masterful design and monstrous difficulty will mean that everyone who plays will suffer load of losses as they attempt to keep their crystal and/or their party in one piece before they can reach that exit. But this one’s a game where you learn from each defeat and each victory deserves a celebration before you move on for more potential pain… Continue reading

Almost at the Exit! Dungeon of the Endless Review Incoming…


 
Hmmm… I’d already have my Dungeon of the Endless review up and running for the exit like mad, but yesterday’s rather dopey PC woes set me back a bit on a few projects. That review is just about done and should go up tomorrow afternoon. Anyway, I’ll skip keeping you in suspense and suggest you just go BUY the game if you haven’t and have been wondering if it’s any good. It is and then some. I’ll be back tomorrow with a few reasons why you need this rogue-like RTS hybrid in your life. Your brain will certainly thank you for the workout, that’s for sure…

Microsoft’s Temporary Xbox One Price Drop is a Tempting Tease…


 
If you were holding off buying that Xbox One because of the price point (despite the recent price cut to $399), Microsoft is making things a lot more tempting. While ACTUAL sales figures for the console (and yes, all other consoles) is a bit tricky to track down, those in the know know that Sony’s PlayStation 4 has sold at least 10 million units worldwide (a solid start, but that also means a lot more millions still own and play games on the PS3, particularly in Japan where the PS3 still outsells the PS4). Both Sony and Microsoft have to deal with one core factor with their new-generation systems in the fact that both the PS4 and Xbox One absolutely require a broadband connection in order to function out of the box if players want to take advantage of any online features… Continue reading

Stuff I Need to Play (at Some Point): Pier Solar and the Great Architects (PC)


 
Yaaah! When did this slip out? Oh, September 30? Well, I wasn’t paying attention, but this one’s on my list of too many games to buy and play. *Sigh*… well, given that I have the Genesis version here and have made it about halfway through, I know what to expect already. That said, the HD visual upgrade makes this one the one I’ll probably default to once it gets purchased. So many games… so little time, grrrr!

Project CARS Halloween Trailer: A Few Scary Things Going On Here Drive Me Batty…


 
You may have noticed that this is the European PEGI-rated trailer for the game and not the North American ESRB one, but that’s because at my current download speed, it will take (looks at timer)… seven hours to download that US trailer (Yaaaah!) We can’t have that, now, can we? The other scary thing? How amazing this game looks, as this is all in-game footage put together by a really talented video editor/player. I guess the third (and perhaps most frightening) thing is I’m now wondering how good the Wii U version of the game will look and how fast it will be. Not that the system can’t do an excellent racing game with real cars, mind you (Need for Speed U is still the pinnacle of realism on the console in terms of visuals). It’s more of a correcting of perception thing among the die-hard skeptics that have been hating on the console before it was launched who still haven’t been convinced even after some recent and great software releases.

Oh well, those folk may never be convinced (and it’s their loss), but as someone who owns and likes his Wii U quite a lot, I’m holding my breath that Slightly Mad Studios blows all those haters out of the muddy water they’re trolling in with a stellar version that wipes the smirks right off their faces.

Review: Pac-Man and the Ghostly Adventures 2

Pac-Man and the Ghostly Adventures 2 PS3 CAPlatform: PlayStation 3

Developer: Monkey Bar Games

Publisher: Bandai Namco Games

# of Players: 1

ESRB Rating: E10+ (Everyone 10+)

Official Site

Score: B (80%)

Pac-Man atGA2 banner If you’re one of those gamers who demands innovation in your sequels, Pac-Man and the Ghostly Adventures 2 isn’t going to be that game you’ll reach for in your library when you want to play something drastically different from the original. On the other hand, if you’re a kid (or have a kid) who’s a fan of the show or like me, someone who appreciates a solid entry in what could be a yearly or so series that’s fun where it needs to be, then this sequel gets the job done as it should. Of course, there’s room for improvement if this would-be franchise want to have a wider appeal outside the ages 5-8 set (don’t let that E10+ rating fool you one bit), but I’ll touch on what I think is required below…

Continue reading

Dungeon of the Endless: Deceptive Depth and Plenty of Death Lie in Wait in This Upcoming Hybrid…


 

DotE_BannerCombine the random thrills of a rogue-like RPG experience and a tower defense game and what do you get? Well, a hell of a mess if it’s done wrong, but Amplitude Studios’ Dungeon of the Endless looks to me as if the developer not only nailed this cross-breed about as good as it can get, they’ve pretty much kicked off a new sub-genre for some folks.

Between the beautiful visuals (those sprite graphics with modern lighting look spectacular)and the supremely challenging gameplay in solo or up to four player co-operative modes, this one looks like it’ll be a favorite of those who like thus mega-mix and the very populated little universe Amplitude has created with its other Endless games (Endless Space and Endless Legend). This one’s on PC October 27, but is also Xbox One bound at some point. That short movie-like trailer above should give you a very good idea of what to expect, so keep an eye peeled or just shell out for a pre-order if this one perks you up a bit.

Is The Evil Within Any Good? I’ll Find Out (Eventually)..


 
Shinji Mikami and Tango Gameworks’ horror game The Evil Within is out today, and I know publisher Bethesda Softworks is anticipating good numbers for this psychological/survival horror/action game hybrid. While PC and “next-gen” versions are going to get the critical love or hate, I’m more interested in the older console versions because they’ll be ignored for the most part by critics despite MORE people owning hardware those versions can be played on outside the PC game space where no game is guaranteed to move as well thanks to assorted factors outside the control of the publisher. Mikami’s name will move copies to fans of Capcom’s storied (but bumpy since he left) Resident Evil franchise, but those new to the man’s work will probably play the waiting game until they have enough pals playing to convince them to drop some cash on this new IP.

Sure, I’m betting the PS3 or 360 versions don’t look as good, may have issues with frame rate and/or screen tearing compared to the spiffier new consoles and so forth and so on. But I don’t care about that at all in any game if I like the story, characters and gameplay. We’re at the stage where games are picked apart for too many things that at the end of the day, don’t really detract from the overall experience at all. There are too many amateur internet critics that think because they’ve read other (and better) reviews and have picked up a few buzzwords, they can toss them back at EVERY game like they know what they’re talking about. Sadly, most of the time they’re wrong or just being picky to justify not liking something most others would overlook. As for me, well, I have to hold out for a bit thanks to my disposable income being less disposable of late, but it’s a ride I do want to take at some point…