Metal Gear Solid The Legacy Collection: Order The Import, and Snake’s On A Plane…

MGS_LegacyWell, you know you’re probably going to sell the cat (who will be glad to get out of the house finally) and half a kidney (because you just can’t let go of the whole thing) for this if it never comes out here, but fortunately, you don’t need to, as it’s headed to North America as well (but minus the 100-page artbook Japanese and Asian territory gamers will get, boo!).

That said, it certainly looks as if this one will be in huge demand as an import as well as a US version, as it’s probably the least expensive way to get to play all of these games on a single console. Granted, some of us old-timers actually own a working MSX, PlayStation 1, PS2 and PS3, but man, are some of those older Metal Gear games expensive if you’re looking for complete versions and not digital downloads.

Oh, and sorry about the pun in the title – I couldn’t resist throwing some freshly shucked corn your way on an otherwise manic Monday…

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Metal Gear Solid V: The Phantom Pain Trailer: FOX on the Run (And It’s Looking Mighty Fine)…

 
MGSV_PPOh, brother. Raise those hands now… WHO didn’t know that this was going to be a new Metal Gear Solid game? Or that Hideo Kojima and his team weren’t going to (once again) push visuals to the edge in a console game. I can still remember that feeling I had when watching that first long form Metal Gear Solid trailer, a non-playable masterpiece from a Spring Special Demo Disc back in er, 1997 or ’98 and every MGS game since has dome something meaningful with its proprietary graphics engine. This new MGS V trailer, however, basically yanks you right into its world (which is open and non-linear this time out) from the moment Snake is on that operating table through some pretty outstanding dramatic sequences… Continue reading

VGA 101: New Additions: A Little Bit of This, A Little Bit of That…

silent hill 4Whee, a library update after a wee bit too long. OK, I never found my missing Silent Hill 4: The Room for the PS2 (what, I never told you it was missing? Well now you know!), so I figured that I probably accidentally sold it off or worse, stuck it in that big box lot of about 80 or so PS2 games I sold a few years back as a freebie. Oops. Anyway, I hadn’t been actively looking for a copy for a while, but poking around on ebay recently, a sealed Japanese version turned up at a crazy low price and my brain said (in the words of the late Merv Griffin) “D’ooooh!” as I ended up bidding and winning this one. I also finally got back the Xbox version I’d lent out ages ago the same day this arrived, so here you go. Yes, the import game has an English text option, so it’s quite playable…

ps3 additionsSome recent PS3 games? OK, two racers and two RPGs for your viewing pleasure. MUD (recently reviewed here) and WRC 3 (which just came in today and will be reviewed soon – so far, it’s quite good), plus White Knight Chronicles II and Ni No Kuni: Wrath of the White Witch, both developed by Level-5, and one FAR better than the other, period. Look, I LOVE Level-5′s games a great deal, but the first WKC, despite some nice-looking visuals and online play (it’s basically a MMO engineered for the PS3), is a pretty dull affair from the chunk of time I’ve put into it so far. The main issue is the combat system which should have been simpler and more action RPG oriented (like a Dragon’s Dogma, or Demon’s/Dark Souls) slogs down to a sea of menus and more menus plus a few menus for good measure. This wouldn’t be a bad thing if the game wasn’t insanely easy once you’ve gotten those menus and powers figured out. It’s also generic to the point of being maddeningly RPG 101 at times and despite a decent character editor, the guy or gal you create is a silent partner to another character who’s not much more interesting. I haven’t fired up WKC II yet, but I’m not expecting much other than better-looking visuals and probably a few gameplay tweaks. It’s not a BAD game, by any means… but it sure is bland for all those large maps, huge cast of characters and lovely CG movies…

Ni no Kuni, on the other hand is beautiful and brilliant, thanks to Studio Ghibli teaming up with the developer to create something visually impressive with gameplay that’s a near total joy. I need to finish this so I can post a full review (I’ve only played about 9 hours so far), so it’s next up after WRC 3 gets taken for more of a spin…

Metal Gear Rising Mural Project: Games As Art (And Lesson of the Day)…

 

It’s always really cool to see and type of video game art go up in public as advertising and a way to get a few artists noticed by folks who’ve never heard of them. Here’s Yoji Shinkawa’s incredible line art brought to life by artist Jim Vision (EndoftheLine) in this slick time-lapse video. I’m sure there’s a Metal Gear fan out there buying up cheap airline tickets and trying to pack a hammer and chisel in that carry-on bag. Of course, the SMART thing to do is bring an empty bag, BUY the appropriate tools in each city, crate up and ship your prize back (via seamail) before you leave (which will be a few weeks to years, as you’re going directly to jail for taking down the side of a building just to get that piece of amazing art for your collection)…

Metal Gear Rising Revengeance: Platinum Scores Big, Slices Skeptics Up Good…

 

There’s nothing like a good game to shut up the naysayers out there, so it’s fantastic to see Konami, Platinum Games and yes, Hideo Kojima get a lovely bit of sweet Revengeance on the usual internet troll posses and their stale bile. Kojima has even made an amazing trailer for the game that shows off Platinum’s hard work quite well, spoils a few things and is pretty much not for those squeamish types, as there’s a lot of fake blood and lots of objects getting a good slicing on display. Of course, the game is SO far out there that much of this is pretty funny (in a weird way like most of Kojima’s work when he goes for the quirky). Hmmm – looks like that’s another game I need to get around to buying at some point. Also, the Japanese TV spots are slightly similar in tone (people having not so hot days at work and such), but  funnier (and stranger) than the one US ad I’ve seen – see above and below the jump…

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Metal Gear Rising Revengeance Trailers: Platinum Games Leaves Me Speechless (Almost)…

 

Konami in Japan has been posting a bunch of spectacular trailers and game footage from this upcoming Kojima/Platinum collaboration and I’ve just been looking at them and shaking my head at the rather insane amount of talent these guys have. Despite their rather vocal fan base, i don’t think Platinum Games gets true recognition for their work from some pro gaming journalists and that’s too bad. Granted, if you’re a supremely jaded internet know-it-all and just look at their action games as similar to other titles based on first impressions, you’re cheating yourself immensely.  Bayonetta and Vanquish have some interesting depth and details you’ll discover only upon multiple replays and it looks like Revengeance will be their most impressive game to date.  Of course, getting some hands-on time will be the true barometer of whether or not the final product is a winner, but I’m gathering that given the combined experience of all involved, that won’t really be something to worry much about.

 

 

Castlevania Lords of Shadow 2 VGA Trailer: More of the Same Is Actually a Great Thing…

From visual quality and gameplay to audio, Mercury Steam’s first Castlevania experience was the best 3D game in the series by a few thousand miles and this sequel looks to be even better. If you haven’t played the original Lords of Shadow yet, go grab it and see for yourself that the combination of 3D and Konami’s storied vampire franchise can and does work well under the right hands. Of course, a little help from Hideo Kojima doesn’t hurt at all, but the game is definitely a nice surprise. The sequel adds some new elements and characters, but I’m betting the dev team isn’t mucking much with what worked in their last game. As always, we shall see.. but I predict this one will be as good as or even better than the first one.

The Phantom Pain VGA Trailer: Metal Gear Maybe? Probably. Maybe.

 

Hideo Kojima has quite the unique sense of humor. There’s enough here from the “Moby Dick Studios” developed game to get Metal Gear Solid fans in the know figuring out what’s up and even the name is clever punning around on Kojima’s part. I’ve given up on speculation and following every rumor and screenshot around as if playing the worlds biggest hidden object game. I know for a fact that any new Metal Gear game will offer up enough entertainment and replay value that it’s futile to hop around scraping up images, movies and the often wild opining that goes along with them. Yeah, that’s right Konami – I surrender – just get me a release date and I’m a happy man. That and hell, I’m too busy to keep being faked out by Kojima at every turn. He knows he’s making games that will stand the test of time, so I guess he’s happy as well…

Of course, this could just be an all-new IP, but I kind of doubt it, particularly given Kojima’s penchant for offbeat humor and all sorts of oddball references in the trailers for previous Metal Gear titles. This one would be the strangest to date, as at first glance, you might not even know what the heck you’re looking at…

Video Game Appreciation 101: Recent Acquisitions (Part Whatever)

BOT_ThorOK, quickly now, as I’m still buried under a few Wii and Vita games I need to review: Blades of Time for the PS3 and Thor: God of Thunder for the Nintendo DS, both picked up this week dirt cheap. The former is a sort of sequel/reboot/update to developer Gaijin Entertainment’s poorly received X-Blades, a perfect example of great (in fact, spectacular) visuals and gameplay that’s somewhat lacking in depth. Blades of Time looks better, has tighter gameplay, an awesome time winding feature for combat and puxzzles, some really cheap enemies and yet, scored low to average on nearly every site that reviewed it. Granted, lead character Ayumi talks WAY too much to herself for a good chunk of the game and for those expecting a simple hack ‘n slash, the game can be really tough about a third or so of the way in. Nevertheles, it’s worth a buy if you like fast-paced action games and ton of monsters to kill. Oh yeah, that compass you whip out to find your way around (and hidded treasures) is pretty sweet as well.

As for Thor on the DS? It totally SMOKES the PS3 and 360 versions thanks to developer WayForward Technologies being true gods of 2D programming. Parallax galore, a fun, fast combat system, upgradable gear and amazing use of the DS’ dual screen format (the best bosses are two screens tall!) makes this one an excellent buy for any fan of classic side-scrollers from the 8 and 16-bit era. It’s too bad neither game got the totalrespect they deserved… but I guess that’s one reason I’m still doing what I do here. Go check them out sometime!

Castlevania: Mirror of Fate Will Make You Want A 3DS For The Holidays… Or Now.

Ah, Konami… how you tempt me so. Castlevania looks so lovely on the 3DS and I know core fans of the long-running franchise will be pleased as punch that the handheld is getting a great-looking game. Of course, unless both Lords of Shadow games come to a Nintendo home console (I’d say the Wii U can handle them just fine), those users aren’t getting the whole story. And THAT, ladies and gents is exactly why I’m platform agnostic.