Free Comic Book Day, Short Haul Version

Free Comic Book Day Stuff (1) 

So. How was YOUR Free Comic Book Day? Mine was minimalistic, but that’s a personal choice due to space and reading backlog reasons. Amusingly enough, the local comic shop closest to here was actually open early for a change. Every time I’d gone by The Lair previously, it was closed and I had somewhere to be and couldn’t get back that way until when they were shut for the night. Fortunately, the visit was worth the about 20-minute walk. The staff is a bunch of cool guys from what I saw, the shop is small but definitely had a nice selection of books and there were plenty of people snapping up bargains from the long boxes placed outside.

I grabbed the two trades shown for a buck each and the free book I picked just so happened to coincide with the PDF of the first issue of Fight Club I got from Dark Horse Comics the day before (thanks, Aub!). I was a bit weary on Saturday thanks to not sleeping much, but the walk and buy trip to The Lair energized me for the rest of the day. Next year, I’ll bring the camera along and bug the guys at the shop for a Half of Twenty Questions session. Or I may do that first as an email interview (and sooner just to have another contact added to my long list). I don’t collect anywhere as many comics as I used to these days. But I do appreciate a good illustrated read every now and then. Now, if you’ll excuse me, I have some light eyeball, brain and finger exercising to catch up on…

Retro Sunday: The Maze of Galious

The Maze of GaliousSo, I’m soaking in La-Mulana EX on the Vita (or, it’s kicking my butt six ways ’til Sunday and today’s Sunday!) and I finally realized one game that was a huge influence on it is still out there and free for anyone to try. The Maze of Galious is an excellent fan-made remake of Konami’s 1987 MSX classic Knightmare II: The Maze of Galious.

Anyway, if you’re up to the challenge of a game made to test your skill while showing off some cool features implemented by the team who remade it, go grab this now and take it for a spin. You’ll get two playable characters, a HUGE map to explore in any order you wish and ten bosses to face off against. It’s “pay attention!” gaming at its finest, as while you can go anywhere you like, death awaits at the slightest mistake on your part. Have you got what it takes to get Popolon and Aphrodite to the end of their journey? I can very safely say that this game sure doesn’t think so because it tries its hardest to stop you from succeeding.

Maze of Galious SS14

La-Mulana EX Vita Code: We Have A Winner!

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As my scratchy throat woke me up to get it some more tea with honey, and I kicked and almost tripped over the box I put the names in when I got up (Memo to self: next time, make sure the box in on a table and not the floor!), I’ve decided to pick a winner for the La-Mulana EX Vita code. The funny thing is, one of the names I wrote popped out of the box when I kicked it and I was going to declare that person the winner (hey, I was kind of half asleep!). But I decided to redraw the winner just to be fair… and actually picked the same name again. Not easy to do when you pick facing away from the box the names are in while in a dark room with your eyes shut. Anyway, congratulations go out to:

Nate V.! (applause)

Check your email, mister!

As for you non-winners, listen up (and put down those torches!). Stick around if you happen to:

a) likes indie games and could use an instant mini-backlog
b) are a Star Wars fan who likes oddball collectibles

I have a couple of interesting giveaways in the works soon you may want to be a part of. No spoilers here, but it’ll be fun to see what happens…

Want a La-Mulana EX Vita Code? I’m Sharing My Pain With One of You

 

La-Mulana EX_logo (Custom)

If you happen to have a PlayStation Vita and haven’t picked up La-Mulana EX yet, you’re missing out on a few things:

  • Your character dying while getting attacked from all sides by cheap enemies.
  • Your character dying during a boss fight with something over ten times your his size.
  • Your character dying after you missed a pinpoint jump because you panicked and jumped again to certain doom (oops!).
  • Your character dying because you’re really not that good at these retro action/platform games but keep playing them anyway.

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Get the picture? Okay, I’m only partially kidding. This game is hard as heck AND I’m not as fast on those buttons as I used to be. Pygmy Studios’ handheld port of this excellent throwback to the MSX days is out now and I have a spare code to give away. If you want it, just post in the comments below and I’ll RANDOMLY pick ONE winner. You need a Vita as well as access to the North American PSN shop, as that’s where the code needs to be redeemed. I guess that’s US and Canada entries only. Unless there’s a secret Canadian PSN shop I don’t know about. Let’s see now… it’s Wednesday, correct? Let’s shoot for a contest close of 11:59PM on Friday. I’ll pick one of you guys or gals at random and shoot you over your code. Get it? Got it? GOOD> Now, go enter already! No need to post an essay or reason you want to win at all, folks. Just an “I’m in!” gets you a chance. Good Luck!

Want to WIN a Merchbro Link For President T-Shirt? Read On!

link-president-shirtHey! Do you live here in the U.S. of A.? Do you like to win random prizes because who doesn’t like to win random prizes? Are you a fan of The Legend of Zelda series? Excellent. Well, the folks down at Merchbro.com want TWO of you lucky Americans to win a nice Bella+Canvas 3001 Unisex T-shirt (that one in the photo to the left – male model not included). All you need to do is click here or on that photo to enter and use the entry code fanboydestroy when prompted.

 

Winners will be chosen as RANDOM and nope, you can’t enter more than once. Play nice, now. US residents only, please! Merchbro will handle the notification of winners and shipping out of prizes, so make sure you have an actual US mailing address they can ship to!

Get Deadly Premonition: The Director’s Cut for FREE From IndieGala!*

DP_TDC Free at IndieGala

 

*Well, you have to spend ten measly bucks in the IndieGala store to get Access Games’ sleeper hit gratis. But that’s probably going to be the easiest ten measly bucks you’ll ever spend, I’d bet. Heck, buy ME a game or two and keep Deadly Premonition: The Director’s Cut (a $24.99 value) all for yourself. My coin flip says you’re buying me Ziggurat. Well? I’m waaaaaaiiiiting…

Okay, okay. You really don’t need to get me anything at all, actually. But passing up on the chance to score a quirky horror game that bends and breaks a few rules while getting a few fine games in the process? That’s not going to do you any good at all.

 

DP_TDC FREE with ten buck purchase at IndieGala

And nope, buying that awesome Dragon Bundle or any other bundles don’t count towards that ten bucks. Hit up the IndieGala Store and see what you can score, as a load of stuff is on sale and you can probably grab three or more games for under a ten-spot and get Francis York Morgan (and friends) in a murder mystery mash-up for the digital ages. Okay, less talking, MORE buying and playing, I say! Get going, people!

System Mechanic 14.5 Giveaway: WIN a 1-Year Key!

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If you’re looking for an excellent way to keep your PC running smoothly, iolo Technologies wonderful System Mechanic is the way to go. I’ve been using it since last year and have definitely noticed things humming along a lot more efficiently since. The latest version, 14.5 offers up even more features that will help keep your computer purring along as it’s protected from loads of digital danger the internet constantly coughs up.

Thanks to the always awesome Damien at iolo, I have TEN System Mechanic 14.5 keys to give away, ONE each to ten lucky readers. Each key is good for one year’s service and is valued at $50. Service renewal fees after that year will be up to each winner, as iolo offers up a few plans that drop the cost significantly based on how long you choose to renew. So, how do you get your key? Simple. just post a note in the comments and you’re good to go. I’ll find you through the miracle of the internet, so no need to post your personal info.

Oh, some rules, because rules are rules:

Open to residents of the planet earth who can use the prize offered. Void where prohibited. Contest ends once codes run out. There is no entry fee, subscription requirement or purchase necessary to enter. Winners will be chosen based on comment order. Winners will receive ONE code per email address. Requests for multiple codes are grounds for disqualification. By submitting a comment below, you are granting Destroy All Fanboys! permission to contact you via email. The winners will be notified by email within 10 days (or less, most likely). If the winners cannot be contacted/do not claim the prize within seven (7) days of notification, we reserve the right to withdraw the prize and choose a replacement winner.

Return of Red Hood – Fish Pasties and the Not So Big, Bad Wolf


 

Red HoodThe next time you feel like a little bedtime story, don’t grab a book from the bedside table. Instead, go download NLB Project’s offbeat Return of Red (Riding) Hood and settle in for the short haul that turns into a longer one sooner than you think. This Russian developed game takes the simple tale of Little Red Riding Hood and makes it into a choose your own adventure experience that ends up going all over the place and then some. It’s also a bit of a meta exercise as the whole thing starts out as one character reading the old story to a little girl as a bedtime story, but at certain points, you get to choose different options that alter the next page of the story.

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Part of the humor here is from the developer’s sense of humor and part is from the mangled English translation that makes for some grin-worthy reading. Early on, “Pastries” becomes “Pasties” (and yes, I know all about pasty as a pastry, but this is just a spelling error in the game) and you’ll see a few other grammar issues pop up. That said, even with the bumps and grinds in the translation, the stories play out in some pretty amusing manners. The choices you make turn the really short and familiar story on its ear a few times and with 45 endings to discover, you may be up slightly longer than you thought. Is this for kids? That depends. If you and your kids share the same sense of slightly twisted humor and you don’t mind some bizarre twists to the old story, it’s all good. Just give it a read on your own and decide for best results.

Return of Red Hood 2 

That said, it takes perhaps three minutes or less to get to an ending (more if you’re a slower reader), so expect to get to a bunch of that 45 the first time you pick this up. It’s currently FREE and NLB is also trying to get the game onto Steam Greenlight (go vote for it if you’ve a Steam account!). Some dopes on the Greenlight page are actually complaining about the artwork in the game, but NLB can ignore those fools who don’t grasp stylization or realize that you shouldn’t ever tell any artist HOW to make a storybook look. That, and the CG characters and backgrounds remind me of Access Games’ quirky Deadly Premonition, one of those games that uses its “dated” art style to excellent effect.

Finally, if you like what you see and read, it seems that the game engine is also free to use to cook up your own tales. I can see some writer types I know possibly making use of this at some point. Hey, anything to get more people perusing your work, right? Now, if you’ll excuse me, I’m going back to my “book”. Also, I want some pasties now, as reading about them has made me quite hungry…

Funko Hikari Friday! Gold Spidey Up For Grabs!

HIkari Premium logo 

This week’s giveaway from Funko is a biggie. If you love Spider-Man, HUGE vinyl figures and the prospect of owning one that looks as if it’s made of gold, well… this one’s for you. Er, only if you’re the lucky winner, that is. Take a gander at all 10 inches of 24k Gold Spider-Man Hikari Premium Sofubi Figure:

24k Gold Spider-Man Premium Sofubi Figure 

Again, he’s not REALLY made of 24k gold, but he is kind of rare. WIN and you get #1 of 750 off the line. Enter by going to one of Funko’s social sites:

Facebook!
Twitter
Instagram

Follow the rules and BOOM, you’re in. If you win, you get a note and later a big ol’ box. If you lose and still want this, it’s now available at your favorite Funko retailer. As always, GOOD LUCK, and check back in next week for another giveaway!

Zelda: Sword of Moria Hands-On: The Missing Link Is Coming Along Quite Nicely


 

Packing an encyclopedic knowledge of the land of Hyrule and a passion for sharing it freely with others can be a bad thing if you’re wearing a baggy Tingle costume in public while ranting on a street corner to passersby giving you a wide berth. If that’s you, well… here comes the banana truck right… about… now. On the other hand, if you’re a more creative person like Jessica “Allaweh” Brown, you get cracking on a fan-made game that adds to the Legend of Zelda lore and feels quite like a professionally made product for classic game console. Zelda: Sword of Moria is set two years after the events in Zelda II: The Adventure of Link, but plays much closer to the original game than its sequel. Brown has been releasing updated demo builds as she tinkers away on her project and once completed, the game will be free to anyone to play.

The game will require the Zelda Classic Launcher to run and should work fine on pretty much any PC. Once you’re all set to play, that recently created intro sequence kicks in and it’s off to the races. Sword of Moria actually begins with Link not having a sword (or any weapon at all) and a slight bit of hoofing it around to a new town to get his hands on one. This lets you see Brown’s nice level layouts as well as the tried and true Zelda gameplay where you’re unarmed for a short bit as you learn some navigation basics and see a few enemies you’ll want to avoid. Once that sword is acquired, get set to chop bushes and cut grass for Rupees and hearts as well as some enemies that previously had you scampering away before they drew a bead on poor Link.

Sword of Moria Calta CanyonThe demo features an open world like the classic first game, but Brown’s braininess about Hyrule has allowed her to fill in some geographic gaps in the world map, making for a sensible and surprising journey while it lasts. In this latest demo build (2.0), you’ll be able to explore, fight off monsters, solve puzzles and find treasure in the Town of Saria, Northern Death Mountain, Calta Canyon and Eastern Calatia. Two smaller dungeons and one Major dungeon plus a few villages are also open for exploration. As this is an unfinished game, there are a small handful of areas that shouldn’t be ventured into lest you accidentally get Link bumped off. But the bulk of the demo looks and feels as if it’s a professionally made first-party game circa 1987 or so.

There’s still a good deal of work to go, but from the time spent with Zelda: Sword of Moira, it’s clear that this is going to be one of those great fan-made games that’s not just another remake or not quite “right” pseudo-sequel that goes off a few rails at different points. Her sticking to lore and dedication to making a game as close to feeling like the original and sequel make Ms. Brown someone to watch. And with work on a few sites, a regular podcast, YouTube and Twitch channel, she won’t mind you watching her, by the way.