Another day, another MWRPG update. Actually, two updates so close together (this video actually dropped a few days back) is a GOOD thing, as it means the boys are getting closer to the end of all the bug testing and the game is going to get a release soon. And yes indeed, bug testing is TEDIOUS work. Strong men and women have thrown themselves from low basement windows up to the pavement while doing this thankless task, but if not for their sacrifices and valor, the games you play today would be chock FULL of issues. Er… well MORE games you play would be chock full of issues, as some of these huge AAA titles that ship out with mandatory online play are lousy with the digital pestilence. But, THIS game is s solo old-school JRPG, so I’d say the chances of it NOT running or being unplayable are slim to none. Huzzah!
Max Team is still hard at work ironing out any problems in their upcoming Monster World RPG. Fans of Monster World IV will get a grin going at this video in particular because it’s based on that a very familiar level in that great little game that never got a US release. Anyway, enjoy the clip, those of you who like what you’re seeing. Everyone else who just doesn’t get it… that’s alright. You’re still cool in my book even if you think we’re all weird or something like that. Hey, everyone needs a hobby, right?
I always used to crack up as a kid watching Peter Lorre jumping off stuff and onto some poor stuntman or actor as Mr. Moto, not realizing he wasn’t some very talented Asian guy, but some guy playing a very talented Asian. Yeah, not quite PC these days, but the films are still fun (and funny) to watch as Moto-san solves a murder or three, gets in some comments about people underestimating him for assorted reasons and wraps up each case with a neat little bow.
This one’s one of the later entries and not as “cool” as some of the previous films in my opinion, but still worth a look. And hey, it’s FREE, so knock it off with the “but I wanted to see something more current!” stuff and eat yer popcorn. That’s free as well when you come around here. Hey – you’re lucky I even let you in with all those shopping bags and that Black Friday grin you were wearing. You look like a possessed Cheshire Cat crossed with a tired elf!
Hey, I didn’t say it would be an Oscar-winner, now. It’s 1935′s “Scream in the Night” featuring Lon Chaney, Jr. and a bunch of other actors you probably won’t know unless you’re old or watch way too many films from the early part of the last century. I’ve never seen this one myself (or more precisely, I can’t recall seeing it, but I may have many moons back), so your guess is as good as mine as to its overall quality.
I figure not EVERYONE is passed out in front of the tube watching football or not in America celebrating Thanksgiving or Chanukah, so if you’re here, thanks for stopping by. Now go do something more interesting today than poke around here! Unless you REALLY want to. In that case, I’ll make you do the dishes or something later. Hmph – let me see what’s in the freezer now that you’re sticking around for dinner…
Some VERY lucky Southwest Airlines passengers recently received a VERY cool treat courtesy of Nintendo of America in the form of a voucher for a FREE Wii U, and as you can see above, yes indeed that made plenty of people really pleased that they now have one big gift crossed off their holiday lists. Granted, as awesome as this promotional stunt was, the company NEEDS all those people and more to actually BUY Wii U games and not just stick with that pack-in game. But I guess a bit of word of mouth will go a long way if these people love what they got gratis for what they discover once they need to see what else is out there to play. My more cynical brain sees this as a slickly played desperation move on the part of Nintendo because Wii U sales seem to be lower than expected according to every industry site I read.
That said, Nintendo has always followed its own drumbeat and despite the analysts and naysayers tossing doom around over the company’s head, that’s not going to happen thanks to their deep pockets and the fact that every other game company seems to copy things they do to varying degrees of success. The Wii U may not move as many units and the competition, but Nintendo’s longer range plans are always out of sight of those who want huge numbers by the minute and don’t see the longer view to the horizon…
Little in-joke there, but yeah! Spirit Young is BACK with the sequel to his ridiculously amusing RPG parody/satire/whatever he wants to call it that got improved with an update he did later, Epic Elf, a RPG Maker 2003 game that I liked because it made me laugh a wee bit too much. I’ve only put about a half hour into EE2, but it gets the grins going early (specifically if you’re a fan of old school JRPGs) and it looks as if they’ll keep coming for as long as the game is. Oh yeah, the PlayStation 4 came out today. I don’t have one (yet), but it’ll get here eventually. Heck, if SCEA puts in a RPGMaker.net channel on PSN, I’ll get one sooner than later. Anyway, check this game out if you recall the days of 8 and 16-bit RPGs eating up your weekends and free time like a termite nest taking out a cheap Ikea table.
Super Fighter Team has been quite quietly busy these days, what with Nightmare Busters getting ready to ship out for the Super Nintendo soon (and yes, it’s simultaneously awesome and hilarious in the best possible manner to be typing this in 2013), but there are also some nice surprises you can grab for free that should greatly interest fans of classic 2D arcade fighting games.
Super Fighter Special Edition, a VERY nicely reworked version of the ancient PC fighter and Sango Fighter 2 are up and downloadable now, so if you’re into fighters, LOVE big, colorful animated sprites and wonderful pixel art backgrounds, yup, you’re already clicking away and getting yours I bet. Additionally, you can check out some music from Super Fighter HERE – it’s another pretty cool bonus that will get your ears grinning while you’re waxing nostalgic over either game’s old-school charms…
To me, Horror Express is an excellent example of a perfect “B” movie. Not FLAWLESS, mind you, but perfect in the solid manner it locks you into your seat right from the beginning and takes you on a nearly non-stop roller coaster ride that’s terrifying, amusing and very, very satisfying by the time the credits roll.
Granted, the version I first saw on New York City’s WOR TV (Channel 9, to those in the know) had no end credits at all and subsequent countless viewings on that channel (where the film seemed to be in heavy horror rotation every few months) led me to believe this was the way the film was in its initial theatrical release. However, when checking this horror classic out recently on a borrowed Blu-Ray, I discovered the film did indeed have credits, but they were in Spanish, meaning whomever prepared the US version or television edit saved some money (and about a minute or so of time) by merely chopping off those end titles and that was that…
HEY! Have you got a working Xbox 360 in your home? Good. ALL of mine have died and I’m not giving Microsoft another damned dime to fix them and I’m not replacing them with new models because I could use that money for something else. Like buying a PS4. So, you (Yes, YOU!) get to reap the rewards of my stubborn attitude with a FREE Xbox Live game code for Xseed Games’ Mature rated action game from Suda 51, developer grasshopper maufacture and Kadokawa Games Killer is Dead! So… just HOW do you get this fine FREE game from me, you ask? SIMPLE. First one to post below gets that code. Easy, huh. Well, not THAT easy, folks. You’ll NEED a US Xbox 360 and US Live Account, as this code is ONLY for the North American version of the game! Get it? Got it? GOOD! Now go get some, er ONE.
Fair Warning: This one isn’t for the kiddies, so if you win and you’re under age and your momma finds out and wants to throw your Xbox 360 in the trash, you deserve it. Don’t try to drag me into it, either. I’ll just be nice to her and agree with everything she says about your bad habits… ;^P
EDIT! Oops. There’s also a gameplay video up that I missed in my hurry to post this news, so it’s now below.
More precisely, I finally got back around to checking up on the boys at Max Team and they’ve posted that video slideshow you’re watching above with one eye as you read this text with the other. How DO you do that, I have to ask? It would sure make my job easier if you could teach me! Anyway, As you can see in that slideshow, the game is coming along really nicely and according to a post on the dev blog, the game is pretty much done save for the long and arduous process of debugging the game so it plays as great as it looks with no pesky issues slipping into the finished code.
The dynamic duo of Massimo and Fernando plan to pump up things in a big way once the game is ready for release and I’m betting fans of Sega’s classic Monster World games (I know a few of them including myself) will be all over this in a heartbeat once that download is posted. I still can’t believe they’re doing this in RPG Maker 2003, but such are the wonders of doing all your artwork by hand and not using only the assets in the program, folks!