Lost Planet 3 Updated Hands-On: Payton’s Place Is On Channel E.D.N. III…

LostPlanet3_BrokenGlassI’ve been a supporter of Lost Planet 3 ever since I played the demo last year simply because I completely “got” the direction Capcom and developer Spark Unlimited set for the upcoming prequel. While that first demo was put together to show off certain areas in the game and how well-designed and acted the cinematic sequences were, the version I played last week here in NYC was the first area of the game that showed off a solid story and gameplay progression that made the 45 or so minutes fly by too quickly.

Those folks unfairly criticizing the game for nonsense reasons will hopefully not affect the sales one bit should they actually get their hands around a controller and have their minds changed. Of course, you can’t care what some less informed people say on the internet, right? That said, my more informed powers of “I played it and see where it’s going” trump anyone with a bile covered keyboard who still thinks this is a “sequel” and not going to cover elements in the other LP games…
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Review: Deadly Premonition: The Director’s Cut

DPDC PS3 US EFS 2D RealPlatform: PlayStation 3

Developer: Access Games

Publisher: Rising Star Games

# of Players: 1

ESRB Rating: M (Mature)

Official Site

Score: A- (90%)

Just like its original incarnation as an Xbox 360 game, Deadly Premonition: The Director’s Cut is a victory of surprising supernatural and surreal substance over what’s expected by some as visual “style” in a game this generation, and that’s exactly what makes it just as much fun to play as before. Actually, better aiming, vehicle controls and a handful of PS3-specific features make this the content superior version, as do the new brief movie segments that add a tiny bit more lore to the story. The frame rate takes a dip here, but this new “flaw” actually adds an even more dreamlike quality to the game and definitely isn’t as bad as some have noted. I’d gather some new players won’t notice it all that much because the game’s general weirdness in every area demands and commands one’s complete attention. Continue reading

Payday: The Heist 2 Gets A Cross-Platform Retail Release: Smart Move (And A Steal, At That)…

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Other than trying the game out at a friend’s place for about an hour or so, I didn’t get to play Payday: The Heist because I can’t access PSN or Xbox Live at home. Of course, with its fast-paced but more tactical gameplay that your garden variety FPS and ability to play out different heists, the game did well enough as a PS3 and PC download that a sequel was a no-brainer. Overkill Software has been in the kitchen cooking up Payday 2 for a bit and publisher 505 Games has announced that not only is the sequel coming soon (as in this August), it’s making the jump to Xbox 360 AND getting a nice retail release this time out.

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As you can see from the screens below, the fine folks at Overkill (which is an offshoot of Starbreeze Studios) certainly know their way around a graphics engine and if you hate clowns, you’re already hiding behind a couch cushion thanks to those freaky masks. Of course, the proof is all in the playing, so I guess this one gets added to my already crowded list of games to get to once they’re out.  Those of you looking for a little virtual cops & robbers action should probably be on the lookout for this one as well…

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GRID 2 “WSR 3″ Video: Drift & Shout…

And now, a bit of slipping and sliding through the Asian courses on GRID 2 for your soon to be driving like a maniac pleasure. Five years of hard work is coming to a close and it looks as if Codemasters will have a new legion of race fans when the launches at the end of the month onto PC, PS3 and Xbox 360. Of course, some of the griefers whining endlessly about the cockpit view not being in tagging along and actually liking the game for the sense of speed and solid visuals would be some extra icing on the cake, but at this point, the dev team probably could care less what the non-stop complainers are complaining about. As usual, we shall see and I’m betting some clever hacker will knock out a patch for the PC version at some point that adds a viewpoint some prefer (even if it makes the game perform a bit worse)…

GRID 2: LiveRoutes & A Trip to Miami (A Really Fast Trip, At That)…

Codemasters is set to shake the racing game scene up with the addition of LiveRoutes in GRID 2, set for a May 28, 2013 US launch on PC, PS3 and Xbox 360. LiveRoutes alter selected courses in the game each time you play, offering up six different routes when these tracks are revisited. This should keep some expert as well as novice players from blowing through familiar courses and should make for some interesting live events in online play.

As for Miami… welcome and hey! You just got to see a gameplay video of someone driving faster there than you can do in real life thanks to all the traffic they’ve got down there. Aren’t you the lucky one! Well, unless you get carsick watching all these videos I’ve been posting… oops.

Dragon’s Crown Cover Art, Artbook Revealed: Preselling A Not-So-Hard Sell…

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Lovely… and it can soon be all yours, at that. Dragon’s Crown finally gets some VERY pretty cover art for its retail versions as well as a really cool pre-order bonus in the form of a 64-page softcover art book that’s absolutely going to be snapped up by fans of George Kamitani’s work. I’d go as far as to predict the art book selling for more than the game does down thee road among those who miss out and want to pay through the pores on eBay or some other site, but that’s not Atlus’ concern what you do with that bonus item as they see not a red cent from secondhand sales of their cool goods. Anyway, check out the official site if you haven’t already for character profiles, more of Kamitani’s lush artwork and more.

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Dragon’s Crown will hit retail and PSN on August 6, 2013. Be there or be square, I say…

Metal Gear Solid The Legacy Collection: Order The Import, and Snake’s On A Plane…

MGS_LegacyWell, you know you’re probably going to sell the cat (who will be glad to get out of the house finally) and half a kidney (because you just can’t let go of the whole thing) for this if it never comes out here, but fortunately, you don’t need to, as it’s headed to North America as well (but minus the 100-page artbook Japanese and Asian territory gamers will get, boo!).

That said, it certainly looks as if this one will be in huge demand as an import as well as a US version, as it’s probably the least expensive way to get to play all of these games on a single console. Granted, some of us old-timers actually own a working MSX, PlayStation 1, PS2 and PS3, but man, are some of those older Metal Gear games expensive if you’re looking for complete versions and not digital downloads.

Oh, and sorry about the pun in the title – I couldn’t resist throwing some freshly shucked corn your way on an otherwise manic Monday…

Review: Dragon’s Dogma: Dark Arisen

DD_DA_PS3Platform: PlayStation 3 (also on Xbox 360)

Developer: Capcom

Publisher: Capcom

# of Players: 1

ESRB Rating: M (Mature)

Official Site

Score: A-

My favorite fantasy game (as well as the one that got played the most) of 2012 was Capcom’s Dragon’s Dogma thanks to the level of immersion it offered as a single player experience, the massive land of Gransys and its assorted dangers above and below ground, tons of hidden secrets and unique Pawn system. It was impossible for me to not spend at least two to three hours at a minimum exploring outside the main quest, poking about in areas and often running like hell from some high-level monsters just to beef up my character a few more levels and hire some more powerful pawns just to drop back in and kick that big boss and his minions around. Of course, there was that cranky, level-shifting Ur-Dragon to give me fits a few times until it was able to be defeated multiple times, coughing up some cool treasure, but that’s a book I can write some other time.

Anyway, this year, we get a wonderful expansion, Dragon’s Dogma: Dark Arisen that packs in the original game with some nice fixes and an all new massive underground dungeon and rewards geared for high-level players only. Make that high-level players with a ton of patience willing to go through hell before they reach high water, as DD:DA is even more brutal than the original, but in a good way…
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Gallery: Remember Me

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RM_PressTour2013__22Capcom and Dontnod Entertainment are about to bring gamers a new action heroine who could be yeat another really interesting female characters making her debut this year.  Remember Me, coming on June 4, 2013 will see the deadly and agile Nilin take to the streets of 2084 Neo-Paris as she attempts to discover why her former employers wiped her memory (leaving her very underemployed as a result) AND seems to have sent out a team of assassins to deal with her. Eeek… talk about NO job security!

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Anyway, the team at Dontnod is cooking up an absolutely beautiful game as you can see from the nice screenshot gallery below the jump, and the gameplay is also looking quite lovely (and innovative) as well. PC, PS3 and Xbox 360 owners can look forward to this one soon (as time is absolutely flying this year).

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Skyrim Legendary Edition Is Coming: There Goes About Six Months of Your Life (Or So)…

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Save the date, folks: June 4, 2013, $59.99, PC, PS3 or Xbox 360. Pick your poison and take a nice long vacation in this massive solo adventure/RPG that, with all the new content should take you a few weeks to complete once you get hooked into the game world. You get the original and all the expansions (Dawnguard, Hearthfire and Dragonborn), all the content changes, patching and fixes included (PS3 owners should be pleased to hear this news, as that original version seemed to suffer the most). Bethsoft is “moving on” from this game, so this should be the ultimate (and final) version of an already spectacular entry in the long-running franchise. Of course, this means we’ll probably be hearing about a new Elder Scrolls game in about two or three years as the company is no doubt looking at a few consoles and seeing what’s under the hood.