Well, I guess Universal Studios and Legendary Pictures couldn’t wait after all. Or they very wisely figured out that at 9am PST or Noon Eastern time, people would either be on the way to grandma’s, sticking their heads in ovens to take out turkeys and pies or whatever, or passed out cold on a sofa from that big breakfast they’ve eaten before the bigger feast coming that would put them in a deeper temporary coma. Anyway, this first Jurassic World trailer hits all the proper notes. Which means I need to make fun of it in my own inimitable manner…
Well, it’s supposed to be messy tomorrow, weather-wise (snow, rain, sleet, no Santy Claus), so I’m preparing by waking up with a massive headache, taking too long to get out and about and figuring out how much catching up I need to be doing on a bunch of work. Well, it’s not all pain and suffering here, folks. I did get a nice item to review in the post yesterday, so that will be keeping me occupied for a tiny bit. As I’m not doing anything for Thanksgiving (still no kitchen here and the recently scraped ceiling is peeling!), I’ll see if I can get a post or two up at some point from an undisclosed location. Or hell, one that has working wi-fi (shakes fist at Starbucks and their slower than should be tolerable or not working at all connections).
Okay, enough griping – I have stuff to do. My headache is gone, at least.
I think Ossian Studios must be full of very powerful wizards who just so happen to stay out of trouble magic users get into by making some really wonderful games. The developer, well known by western RPG fans for two excellent expansion adventure packs for BioWare’s Neverwinter Nights 2 (Mysteries of Westgate and Darkness over Daggerford) has a new mobile RPG that’s going to maybe make some PC-only players jealous. Available for Android and iOS platforms, The Shadow Sun is a Unity engine RPG with about 10 hours of content, some really pretty visuals and what looks like fine gameplay in action.
The Shadow Sun is packed with features you’d normally see in high-quality PC and console role-playing games. However, given the developer is made up of veterans with experience on Neverwinter Nights and The Witcher, what’s here is just the team showing off their work for all the (mobile) world to see and enjoy. Check out the gallery, game features and teaser trailer below the jump, if you please:
Hmmm. Things are moving NOW with the internet up here, but for about an hour or two it was slow and annoying. I had to reset my computer to make sure things weren’t mucking up on this end (they weren’t), but now things are mostly okay. The crazy news of the day is NYC is supposed to be transforming 10,000 former pay phone locations into public wi-fi hubs, which is stupendous news. Well, if you live in the wealthier areas of the city and its outer boroughs, that is. According to the New York Daily News, some poor neighborhoods (which have MORE people in them, by the way) getting these extremely helpful solutions are getting kneecapped slower service on their kiosks, a bad thing if you consider access to information comes in handy for less educated people who need to be up on things. Granted, it’s up to those communities to put a foot down and demand the same service the hipsters get, but we’ll see what happens when these stations start rolling out.
lady, er, tree sketch above came from my head while I was waiting for the service here to kick back in. “Ar my seams straight?” Yeah, they’re fine, ma’am. Okay, now that things are back to “normal”, I need to get back to work!
Well, well well. If developer Rocksteady made last generation consoles sing with their technical prowess, as you can see here, with Batman: Arkham Knight they’re making the new systems a whole symphony orchestra blasting out perfect overtures. This blend of stunning in-engine gameplay and cinematic sequences almost gives the upcoming game the look of a feature film, but it’ll be the next revel that’s the bigger one. On December 1, 2014 at 9am Pacific Time on the game’s official site (that’s noon here in the eastern US), more will be revealed in an attempt to break the internet (without anyone dropping their clothes, of course).
Given that the game’s latest delay has it now shipping out on June 2, 2015, it’s a more than sure bet that each new trailer or set of screens will get pored over and dissected a ton of times on the internet and in conversation. Hey, if the game is as good as it looks, it looks like Rocksteady will still be the Batman developer for the ages to many fans. Now, if only Harley Quinn were available to play on the disc or download and not as a DLC bonus, things would be perfect. Ah well, that’s the digital life for you these days, I suppose…
Oh… kay. Now, I was hoping Jurassic World was a joke, but nope. Looks like this one is a go, is getting done up as a big blockbuster and looks to rake in the big bucks when it’s released. Hmmmm. Given the law of diminishing returns hit the franchise hard the last time, I’m one of those with an arched eyebrow ready and set to stay arched. Yeah, yeah, it’s got super-hot hunk Chris Pratt in it and sure, CG technology has improved by light years so those damn digital dinos will look spectacular. But CG tends to be so obvious and all-consuming in these blockbusters that I’m betting now jaded audiences aren’t going to be as wowed as they were back in the day. Which wasn’t so long ago, mind you. Anyway, I can hold out for the cable premiere at this point, as nothing I’m seeing is floating my boat. Of course, that could change in the not too distant future. Well, Thursday is the day the longer official trailer gets released, so that’s the first… er, second chance the folks behind this get to grab my interest. I suppose I should be more excited about this one, but it’s a big “meh!” for me at this stage of the game.
Nice. The last time I spoke to Super Fighter Team’s Brandon Cobb was a while back about some upcoming projects he was working on and before that, it was an interview a few years ago on Zaku, the excellent Atari Lynx game the company published. Just when I was thinking about bugging him again for an update, Eric over at The Sega Collection went and asked a few of the questions I was thinking about and posted the article below. My work here is done, thanks to The Sega Dude! Okay, okay… I’ll bug Brandon about Cascade, Magic Girl and other stuff at some point in January. In the meantime, enjoy the interview! Continue reading
Well, today was a total bust on the productivity front. Two Starbucks with two crappy signals meant me getting some exercise walking from one to the other and not posting anything all day. One had a connection that kept dropping out and the other had no connection at all. This particular location has an issue with their wi-fi being there sometimes and slow when more than ten or so devices are being used. Sometimes, waiting for the place to clear out helps. Today, it didn’t. Anyway, it wasn’t a total waste, ladies and gents. Have a tree on the house, a-ha and ha-ha.
Well, let me see if I can whip out another quickie post before pumpkin hour. I’m going to have a busy week coming up anyway playing catch up with a ton of posts, downloading some games to review and generally being occupied every day with some writing. I hate being so far behind, but every so often, this sort of annoyance can kick off a creativity spurt. Fie on you, still busted kitchen and other stupid troubles! POW! BAM! I’m a mushroom-cloud-layin’ motherf***er, motherf***er! I’m Superfly T.N.T., I’m the Guns of the Navarone! Yeah, stay out of my way Monday – you’ll just be bad for yourself at this point, grrrr!
Hey, Zojoi Games! I fixed the typo in your email ad (you’re welcome and sorry about the spacing, as there’s only so much I can do in MS Paint in under three minutes) and thankfully, you fixed it before it went up on Steam. There’s nothing worse that dealing with nit-picky fans raking you over the coals for a misplaced “a” or other letter. Anyway, overexcited typist/layout person aside, this deal on the new Shadowgate game and two well-aged adventure classics cannot be missed, folks.
You’re getting a lot of awesome point and click-ness for that $20 and if you want your brain to jump up and thank you for making it work hard figuring out puzzles and trap solutions, well, here you go. A gift to you from you (because I don’t know you and wouldn’t give you something you may not want). Go get these NOW!
It’s a sad thing indeed to see a Nintendo console with no original JRPGs on it after over a year on the market, but that’s finally being rectified. Even though Natsume’s freshly released Alphadia Genesis is actually a mobile port of a Kemco mobile game, it’s going to be the first “new” JRPG Wii U owners have played. Whee, you! Anyway, here’s the plot of this one, for those of you who don’t own tablets and may want to know what’s what before you buy this from the eShop:
Alphadia, Year 1092: Fifteen years have passed since the end of the terrible Energi Wars, where clones were used as weapons. Two kingdoms, after nearly destroying each other and the natural resources of Energi, signed an important peace treaty, and have been co-operative neighbors ever since: Augustine and Archleign, where the story of Alphadia Genesis begins.
Sure, it’s not a visual showpiece for the hardware, but like WaterMelon’s gorgeous (but faux) JRPG Pier Solar and the Great Architects, it’ll be the go-to game genre fans will most likely gravitate top while they wait for more info on Monolith Soft’s new Xenoblade game next year. I’ll have a review up in about a week, as I just got a code today and am setting aside time to play this one from start to finish. Heck, I’m not doing anything for Thanksgiving, not having a kitchen to use and all, so I may as well play some games while I’m on that diet. Okay, it’s not THAT bad, but it’s pretty inconvenient to be waiting so long for things to go back to normal. Thank goodness for games!
Alphadia Genesis is out NOW via the Nintendo eShop for $14.99. Check it out if you’re a genre fan looking for a fix on a console that needs a good deal more games like this.