I’m Not Quite Awake Yet…

(Thanks, TV Toy Memories!) 

Yeah, yeah. Typos fix-ed. Hey, I woke up at 4:44 this morning for some reason and couldn’t get back to sleep. I had a small cup of coffee at around 6:57am and after dinking around bumping into stuff, I finally got out of the house to take care of some minor shopping before heading out to try and get some work done. I need a better coffeemaker and a stronger brew methinks. My current setup just isn’t doing it anymore. Well, that’s my holiday gift to myself, I suppose. I’ve tried those single cup “brewers” and it’s like drinking hot water with a drop of brown ink in it. Especially if one prefers a LARGE cup of coffee. Anyway, let me stop here before I need to run out and buy a cup from that place that shall remain nameless that sells cheap coffee (and overpriced fast food that’s bad for you) but they won’t let you put in your own milk and sugar for some maddening, bizarre reason. What, they think they’re Apple selling tech that they’ll never let you touch when you need to change the damn battery? Bleh. I’m a self-made man and a stable adult, you guys. I can do loads of stuff on my own, including failing miserably at anything I want to.

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Flyhunter Origins: Bugging Off, In The Most Fun Way Possible…

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Zak_Pose4Busy mobile-plus publisher Ripstone is at it again with the fun old-school games, so I have to chime in with a grin at Steel Wool Games‘ upcoming platformer Flyhunter Origins, is headed to PC, PS Vita, Mac, Android and Tegra-powered devices this December. Sure, it’s not anything revolutionary at all and don’t expect “evolutionary” if you look to every new game you’re interested in as “innovative.”

What you see is what you get with this one: a solid and engaging platformer that plays like a mix of old and new genre classics. For an old goat like me, I’ll take fun and engaging over all-out trying to be the best new kid on the block any day of the week with a title like this. Now, that doesn’t mean I despise developers who break out of the box with surprising new games that do it all differently. Far from it, folks. I love seeing studios stretch their wings and fly like the breeze with new and cool ideas.

zak-home-1 There’s just something to be said for honest to goodness reliability and no-nonsense plop down your money and play enjoyment. Especially in a game such as this where you know you’re getting what you pay for and can show it off to others who appreciate the same thing. Flyhunter Origins is going to land on a device near you soon. Don’t reach for that Raid or comically over-sized swatter, kids – you’ve got some buggy buddies to rescue!

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Jurassic World Trailer: Pre-Hysterical Projections Incoming…

Well, I guess Universal Studios and Legendary Pictures couldn’t wait after all. Or they very wisely figured out that at 9am PST or Noon Eastern time, people would either be on the way to grandma’s, sticking their heads in ovens to take out turkeys and pies or whatever, or passed out cold on a sofa from that big breakfast they’ve eaten before the bigger feast coming that would put them in a deeper temporary coma. Anyway, this first Jurassic World trailer hits all the proper notes. Which means I need to make fun of it in my own inimitable manner…

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Tuesday’s Mild (Not Really)…

(thanks, DonFabrizio!) 

Well, it’s supposed to be messy tomorrow, weather-wise (snow, rain, sleet, no Santy Claus), so I’m preparing by waking up with a massive headache, taking too long to get out and about and figuring out how much catching up I need to be doing on a bunch of work. Well, it’s not all pain and suffering here, folks. I did get a nice item to review in the post yesterday, so that will be keeping me occupied for a tiny bit. As I’m not doing anything for Thanksgiving (still no kitchen here and the recently scraped ceiling is peeling!), I’ll see if I can get a post or two up at some point from an undisclosed location. Or hell, one that has working wi-fi (shakes fist at Starbucks and their slower than should be tolerable or not working at all connections).

Okay, enough griping – I have stuff to do. My headache is gone, at least.

The Shadow Sun: Ossian Studios Makes a Mobile RPG Monster…

The Shadow Sun 

I think Ossian Studios must be full of very powerful wizards who just so happen to stay out of trouble magic users get into by making some really wonderful games. The developer, well known by western RPG fans for two excellent expansion adventure packs for BioWare’s Neverwinter Nights 2 (Mysteries of Westgate and Darkness over Daggerford) has a new mobile RPG that’s going to maybe make some PC-only players jealous. Available for Android and iOS platforms, The Shadow Sun is a Unity engine RPG with about 10 hours of content, some really pretty visuals and what looks like fine gameplay in action.

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The Shadow Sun is packed with features you’d normally see in high-quality PC and console role-playing games. However, given the developer is made up of veterans with experience on Neverwinter Nights and The Witcher, what’s here is just the team showing off their work for all the (mobile) world to see and enjoy. Check out the gallery, game features and teaser trailer below the jump, if you please:

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Random Art: Monday’s Not as Manic, But a Bit Chuggy…

Hey Lady 

Hmmm. Things are moving NOW with the internet up here, but for about an hour or two it was slow and annoying. I had to reset my computer to make sure things weren’t mucking up on this end (they weren’t), but now things are mostly okay. The crazy news of the day is NYC is supposed to be transforming 10,000 former pay phone locations into public wi-fi hubs, which is stupendous news. Well, if you live in the wealthier areas of the city and its outer boroughs, that is. According to the New York Daily News, some poor neighborhoods (which have MORE people in them, by the way) getting these extremely helpful solutions are getting kneecapped slower service on their kiosks, a bad thing if you consider access to information comes in handy for less educated people who need to be up on things. Granted, it’s up to those communities to put a foot down and demand the same service the hipsters get, but we’ll see what happens when these stations start rolling out.

Anyway, the lady, er, tree sketch above came from my head while I was waiting for the service here to kick back in. “Ar my seams straight?” Yeah, they’re fine, ma’am. Okay, now that things are back to “normal”, I need to get back to work!

Batman: Arkham Knight Ace Chemicals Infiltration Trailer: Rocksteady Gets Operatic


 

Well, well well. If developer Rocksteady made last generation consoles sing with their technical prowess, as you can see here, with Batman: Arkham Knight they’re making the new systems a whole symphony orchestra blasting out perfect overtures. This blend of stunning in-engine gameplay and cinematic sequences almost gives the upcoming game the look of a feature film, but it’ll be the next revel that’s the bigger one. On December 1, 2014 at 9am Pacific Time on the game’s official site (that’s noon here in the eastern US), more will be revealed in an attempt to break the internet (without anyone dropping their clothes, of course).

Batman Arkham Knight bg 

Given that the game’s latest delay has it now shipping out on June 2, 2015, it’s a more than sure bet that each new trailer or set of screens will get pored over and dissected a ton of times on the internet and in conversation. Hey, if the game is as good as it looks, it looks like Rocksteady will still be the Batman developer for the ages to many fans. Now, if only Harley Quinn were available to play on the disc or download and not as a DLC bonus, things would be perfect. Ah well, that’s the digital life for you these days, I suppose…

Jurassic World Teaser: The Return of Barney, Rubble


 

Oh… kay. Now, I was hoping Jurassic World was a joke, but nope. Looks like this one is a go, is getting done up as a big blockbuster and looks to rake in the big bucks when it’s released. Hmmmm. Given the law of diminishing returns hit the franchise hard the last time, I’m one of those with an arched eyebrow ready and set to stay arched. Yeah, yeah, it’s got super-hot hunk Chris Pratt in it and sure, CG technology has improved by light years so those damn digital dinos will look spectacular. But CG tends to be so obvious and all-consuming in these blockbusters that I’m betting now jaded audiences aren’t going to be as wowed as they were back in the day. Which wasn’t so long ago, mind you. Anyway, I can hold out for the cable premiere at this point, as nothing I’m seeing is floating my boat. Of course, that could change in the not too distant future. Well, Thursday is the day the longer official trailer gets released, so that’s the first… er, second chance the folks behind this get to grab my interest. I suppose I should be more excited about this one, but it’s a big “meh!” for me at this stage of the game.

Interview: Brandon Cobb of Super Fighter Team

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Nice. The last time I spoke to Super Fighter Team’s Brandon Cobb was a while back about some upcoming projects he was working on and before that, it was an interview a few years ago on Zaku, the excellent Atari Lynx game the company published. Just when I was thinking about bugging him again for an update, Eric over at The Sega Collection went and asked a few of the questions I was thinking about and posted the article below. My work here is done, thanks to The Sega Dude! Okay, okay… I’ll bug Brandon about Cascade, Magic Girl and other stuff at some point in January. In the meantime, enjoy the interview! Continue reading

Random Art: So Much For Sunday Success…

That Old Thing 
Well, today was a total bust on the productivity front. Two Starbucks with two crappy signals meant me getting some exercise walking from one to the other and not posting anything all day. One had a connection that kept dropping out and the other had no connection at all. This particular location has an issue with their wi-fi being there sometimes and slow when more than ten or so devices are being used. Sometimes, waiting for the place to clear out helps. Today, it didn’t. Anyway, it wasn’t a total waste, ladies and gents. Have a tree on the house, a-ha and ha-ha.

Well, let me see if I can whip out another quickie post before pumpkin hour. I’m going to have a busy week coming up anyway playing catch up with a ton of posts, downloading some games to review and generally being occupied every day with some writing. I hate being so far behind, but every so often, this sort of annoyance can kick off a creativity spurt. Fie on you, still busted kitchen and other stupid troubles! POW! BAM! I’m a mushroom-cloud-layin’ motherf***er, motherf***er! I’m Superfly T.N.T., I’m the Guns of the Navarone! Yeah, stay out of my way Monday – you’ll just be bad for yourself at this point, grrrr!